[AA2] Tomb of the Mummy Priest

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Solomoriah
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Re: Tomb of the Mummy Priest

Post Fri Apr 26, 2013 3:43 pm

Sure, go ahead.
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dymondy2k
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Re: Tomb of the Mummy Priest

Post Sun Apr 28, 2013 9:18 pm

OK attached is the BFRPG formatted version of Tomb of the Mummy Priest..

Chris I have a few things for you..

1. I used the smaller adventure format for it.. Which means no front page.

2. I'm not sure how you want to do credits. The story and original map are MMs but the map I used was Chiisun's Mapmatic version. I don't even know MMs real name to give him credit so I used Medieval Man in its place for now..

3. Some of the things from his original story I was unsure how to port over. Mostly I wasn't sure how to do the treasure sections. Do you always want the Creatures and Stat blocks last for each room?

4. I eyeballed the suggested adventurer levels and guessed 3-4. When you take a once over look at this, tell me if you think I'm low or high..
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The Dragonclaw Barony
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Solomoriah
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Re: Tomb of the Mummy Priest

Post Sun Apr 28, 2013 9:54 pm

dymondy2k wrote:OK attached is the BFRPG formatted version of Tomb of the Mummy Priest..

Chris I have a few things for you..

1. I used the smaller adventure format for it.. Which means no front page.
That's fine. Easy enough to change later if we want to.
dymondy2k wrote:2. I'm not sure how you want to do credits. The story and original map are MMs but the map I used was Chiisun's Mapmatic version. I don't even know MMs real name to give him credit so I used Medieval Man in its place for now..
In the short format, we keep the extra credits at the very end (after the OGL text). If you don't know someone's real name, use his or her forum handle.
dymondy2k wrote:3. Some of the things from his original story I was unsure how to port over. Mostly I wasn't sure how to do the treasure sections. Do you always want the Creatures and Stat blocks last for each room?
Yeah, that's standard. However, putting the treasure block after the monster info would be okay if you want.
dymondy2k wrote:4. I eyeballed the suggested adventurer levels and guessed 3-4. When you take a once over look at this, tell me if you think I'm low or high..
It'll be a day or two before I get to look it over.
My personal site: www.gonnerman.org
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MedievalMan
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Re: Tomb of the Mummy Priest

Post Wed Jun 19, 2013 7:26 pm

Hey I just wanted to bump this and say I like what you guys did with it. Any chance of it being added to the downloads section some day?
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Solomoriah
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Re: Tomb of the Mummy Priest

Post Sun Jun 23, 2013 11:15 am

Dymondy2k is an authorized Showcase author; if he's comfortable with the completeness of the adventure, he can upload it there. As I've noted elsewhere, I like to pick from the Showcase the things I put on the Downloads page.
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dymondy2k
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Re: Tomb of the Mummy Priest

Post Sun Jun 23, 2013 1:06 pm

Chris.. I was actually just waiting for you to give it a quick once-over, once it has the Solo seal of approval on the formatting, I'll put it on the showcase...
Check out my BFRPG Campaign Setting
The Dragonclaw Barony
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MedievalMan
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Re: Tomb of the Mummy Priest

Post Sun Jun 23, 2013 7:54 pm

Hey the inner workings of how things get put up on the site are beyond me. I just want it up so someone could play it and tell me how it goes. :)
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dymondy2k
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Re: Tomb of the Mummy Priest

Post Mon Jun 24, 2013 1:08 am

OK its up on the Showcase

http://www.basicfantasy.org/showcase.cgi?sid=46

We''ll call it release one and wait for some feedback.
Check out my BFRPG Campaign Setting
The Dragonclaw Barony
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Solomoriah
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Re: Tomb of the Mummy Priest

Post Mon Jun 24, 2013 9:45 am

If I give you Showcase access, it means I trust your judgment.
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shadowmane
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Re: Tomb of the Mummy Priest

Post Mon Jun 24, 2013 9:05 pm

I like this adventure. I think it might be the next one my boys go through.
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