Basic Fantasy RPG Core Rules 3rd Edition

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chiisu81
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Re: Basic Fantasy RPG Core Rules 3rd Edition

Post Mon Nov 10, 2014 3:28 pm

The downloads page still has R87 and doesn't work; this direct link does:

http://basicfantasy.org/download.cgi/Ba ... es-r88.pdf
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Solomoriah
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Re: Basic Fantasy RPG Core Rules 3rd Edition

Post Mon Nov 10, 2014 6:14 pm

Oops. Reloading now.
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Solomoriah
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Re: Basic Fantasy RPG Core Rules 3rd Edition

Post Tue Nov 11, 2014 12:17 am

chiisu81 wrote:From thread on OD&D Discussion:
Say what?
chiisu81 wrote:Pg. 2 – may want to mention how to read the other type of d4
Done.
chiisu81 wrote:Pg. 6 – long white-space between “Description:” and “Halflings” (I assume that it’s because the picture sticks down into the paragraph
Correct, and done.
chiisu81 wrote:Pg. 6 – under Combination Classes, there is mention of “Core Rules” – is this defined anywhere? – I would recommend dropping the prepositional phrase outright, and just have the sentence read “Elves are the only characters eligible to be a member of one of these combination classes.”
Done.
chiisu81 wrote:Pg.11 – Missile Weapon Ranges table lists a “Hammer” – I assume that means “Warhammer” as no hammer is listed in the equipment or weapons list
Correct, and corrected.
chiisu81 wrote:Pg.11 – might be useful info to list the weights of beasts of burden (since you do so for land transportation on Pg.13), or simply remove the column
Does look rather silly, doesn't it? I'm dropping the column.
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Solomoriah
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Re: Basic Fantasy RPG Core Rules 3rd Edition

Post Tue Nov 11, 2014 9:54 am

Posted R89 last night. Is this it? Who knows...
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Dimirag
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Re: Basic Fantasy RPG Core Rules 3rd Edition

Post Tue Nov 11, 2014 11:19 am

How about adding the -5% per negative level to thief skills, and possibly the loss of one spell slot of the highest level available into the energy drain?
Sorry for any misspelling or writing error, I am not a native English speaker
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Solomoriah
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Re: Basic Fantasy RPG Core Rules 3rd Edition

Post Tue Nov 11, 2014 11:42 am

... and Dimirag is why I'm uploading R90 now.

:D

This is how it always goes, so don't anyone think I'm getting testy. The last 1% of the project takes at least 20% of the work...
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Omote
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Re: Basic Fantasy RPG Core Rules 3rd Edition

Post Tue Nov 11, 2014 11:46 am

Here's an interesting bit, take a look at the Dinosaur, Deinonychus in R90

Under the No. of Attacks it says "1 bite."
Under the damage it says "bite 1d8."

Change the damage section to just 1d8 to match the rest of the entries in the Monsters section.

~O
Last edited by Omote on Tue Nov 11, 2014 8:14 pm, edited 1 time in total.
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chiisu81
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Re: Basic Fantasy RPG Core Rules 3rd Edition

Post Tue Nov 11, 2014 12:29 pm

That's how the Field Guide is...
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SmootRK
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Re: Basic Fantasy RPG Core Rules 3rd Edition

Post Tue Nov 11, 2014 1:14 pm

chiisu81 wrote:That's how the Field Guide is...
Yes.. I was purposefully more direct about attacks when the Field Guide was being initially developed. Personally, I wish I would have made this suggestion for the entirety of the core rules monsters to utilize this more detailed method. Alas it might be late for such a big set of revisions.
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Re: Basic Fantasy RPG Core Rules 3rd Edition

Post Tue Nov 11, 2014 9:21 pm

Especially since I disagree with the change. I didn't notice that bit about the dinosaur, and I'm not going through another release just to fix that (though if I must make another release I'll be sure to correct it).

I don't like redundancy in a written work, and as I have a specific style I'm mimicking, I intend to stick to the standard layout. If I was creating a game from scratch with no existing style, I'd do it differently... in fact, I did, with Realms of Wonder. But even there I don't have much redundancy.
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