Amherth OOC

MedievalMan's forum for his PbP game Chronicles of Amherth.

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Blazeguard
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Re: Amherth OOC

Post Fri Jul 13, 2012 8:39 pm

Do our hirelings get max HP too?
The problem with doing something really stupid to impress people is that they may just be impressed by how stupid you really are.
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MedievalMan
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Re: Amherth OOC

Post Fri Jul 13, 2012 8:53 pm

No. Need me to roll HP?
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Blazeguard
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Re: Amherth OOC

Post Fri Jul 13, 2012 8:55 pm

Yes, please, for a Man-At-Arms.
The problem with doing something really stupid to impress people is that they may just be impressed by how stupid you really are.
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MedievalMan
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Re: Amherth OOC

Post Fri Jul 13, 2012 9:13 pm

2 hit points.

Hope he invested in some armor!
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Blazeguard
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Re: Amherth OOC

Post Fri Jul 13, 2012 9:40 pm

Ouch!! I'm going to have to protect him instead of the other way around. :roll:
The problem with doing something really stupid to impress people is that they may just be impressed by how stupid you really are.
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MedievalMan
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Re: Amherth OOC

Post Fri Jul 13, 2012 9:42 pm

Don't worry failure is awesome. If he dies we can loot his corpse. (I swear I am turning chaotic today or something)
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Joe the Rat
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Re: Amherth OOC

Post Fri Jul 13, 2012 9:49 pm

Heh. Nat and Frost will need hit points as well.
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MedievalMan
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Re: Amherth OOC

Post Fri Jul 13, 2012 9:53 pm

5 and 12. If anyone was wondering Frost is a wolf (right Joe?).
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MedievalMan
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Re: Amherth OOC

Post Fri Jul 13, 2012 10:00 pm

Righto, so I am going to roll a fighter or cleric to add some muscle to this party and to account for the inevitable high turnover rate (what a fun way to say dead).

Alright ability scores, don't fail me now dice roller....
Strength- 11
Intelligence- 12
Wisdom- 8
Dexterity- 13
Constitution- 14
Charisma- 13
Bonus- 13

Alright looks good I am going to swap the 11 in Strength with the 13 in the bonus roll.

Will post here in a bit when done. I will try and hire as many men-at-arms as I can just to bulk up the group further. Seeya soonish.
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MedievalMan
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Re: Amherth OOC

Post Fri Jul 13, 2012 11:00 pm

Alright Blaze you forgot a couple of things.

1. *Alignment, whatever you think is right.
2. Amount of negative hit points at which Thorgrim would be dead. HD+Con bonus.
3. Tumble skill, which thieves gain at the same rate as bards. Can be found under the bard core class in Smoots bard supplement.
4. Need to add in your second wind somewhere.
5. Man-at-arms shield should be light shield. Two types of shields.

Other than that your golden.

*Hey guys in case you were curious your character can be of any alignment, your not barred from being chaotic if you were wondering.
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