Spells - Average Number

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Blazeguard
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Spells - Average Number

Post Mon May 21, 2012 9:05 pm

I am designing some custom character sheets and I am just wondering how many spells an average MU would know/learn throughout the life of a character/campaign. I am wanting to make sure I allocate enough space to record enough for most (or at least the average) characters.

Smoot, I am also allocating space for recording cantrips/orisons. In your experience what would be an average number of zero level spells learned? Do you think space for 6 would be enough or can you see characters learning more than that?
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SmootRK
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Re: Spells - Average Number

Post Tue May 22, 2012 7:24 am

hmm, while Cantrips are very useful during the first few levels, the use of them drops off afterwords (except for clerical 'cure minor wounds'. They just don't factor in much, I have not encountered a player that has the goal of knowing a great number of the cantrips aside from the first initial set.

So, my best guess of how much room is needed would be 8 at most, 6 being a very good number.

You may consider a separate Spell-Sheet for spell casters (MU/Cleric) with all the various core spells already printed on the sheet with room for extras (such as those from supplements or new creations).
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