No, something rather universal to Simians is what I had in mind. They are distinct from each other by some ability scores and general personality traits; not so much by ability.Joe the Rat wrote:Are you looking to make them distinct from one another?
Remember also, the general inspiration is the original movies/tv shows, where they are almost human in size, shape, physical strength, etc. While I understand this is a remnant of the era in which the movies were produced (general lack of special effect ability to make 'real apes' with intelligence and speech), but the image is stuck with me. Full Strength Gorillas (or chimps/orangs) with human intelligence is just too tough for a standard character race. The only inspiration from the recent movies is the potential for more aggressive chimps (based on a more realistic view of the nature of real chimps)... instead of the intellectual, vegetarian, pacifists portrayed in the original series.
That all said, I will probably put in something about being able to grasp with feet, but I don't think they are dextrous enough for fine control. Hold on for better stability, able to do stuff with hands free while in the middle of a climb, or similar feats (feats/feets lol)... but not spell casting or pick pockets or whatever.
I have already given a surprise ability out for Mutes/Morlocks, so I would want to keep that for them. Other ideas?
