Basic Fantasy RPG Core Rules 4th Edition

Creating game materials? Monsters, spells, classes, adventures? This is the place!
User avatar
Dimirag
Posts: 3636
Joined: Thu Oct 06, 2011 1:24 pm
Location: Buenos Aires (C.A.B.A.), Argentina
Contact:

Re: Basic Fantasy RPG Core Rules 4th Edition

Post by Dimirag »

Solomoriah wrote: Mon Mar 27, 2023 9:02 am I don't want to jinx it, but we may be getting close.
Anulo mufa!!! (something we say, similar to "I cancel jinx", it was very very used during the world cup) :lol:
Sorry for any misspelling or writing error, I am not a native English speaker
Drawing portfolio: https://www.instagram.com/m.serena_dimirag/
User avatar
JugglinDan
Posts: 302
Joined: Mon Mar 20, 2023 4:56 am
Contact:

Re: Basic Fantasy RPG Core Rules 4th Edition

Post by JugglinDan »

🤞
I'm also on RPGG
User avatar
peelseel2
Posts: 62
Joined: Sat Aug 25, 2012 7:27 am
Location: Wayne, NE

Re: Basic Fantasy RPG Core Rules 4th Edition

Post by peelseel2 »

Why did sleep get more powerful in 4th edition? Stayed the same in all iterations, but now it can be used on 4hd and 5hd creatures?
User avatar
Boggo
Posts: 1417
Joined: Thu Oct 27, 2022 7:17 pm
Location: Down under Down under

Re: Basic Fantasy RPG Core Rules 4th Edition

Post by Boggo »

peelseel2 wrote: Mon Mar 27, 2023 9:40 pm Why did sleep get more powerful in 4th edition? Stayed the same in all iterations, but now it can be used on 4hd and 5hd creatures?
ogres

And it explicitly says it DOESN'T affect 5HD and higher monsters, it was just tidying up the weird upper limit that was only there to mean it affected Ogres. it was just tidying up the description
No matter where you go...there you are
User avatar
Solomoriah
Site Admin
Posts: 12515
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: Basic Fantasy RPG Core Rules 4th Edition

Post by Solomoriah »

Yeah, what Boggo said. There was a hole: The spell as formerly written definitely affected 3HD and lower, and definitely did not affect 5HD and higher, but somehow 4HD was left out.
My personal site: www.gonnerman.org
User avatar
Dimirag
Posts: 3636
Joined: Thu Oct 06, 2011 1:24 pm
Location: Buenos Aires (C.A.B.A.), Argentina
Contact:

Re: Basic Fantasy RPG Core Rules 4th Edition

Post by Dimirag »

Weird, my print copy (thanks chii for the gift) has it afecting up to 3hd with 4hd and above being immune.

I guess it got changed to 3/5 at some point...
Sorry for any misspelling or writing error, I am not a native English speaker
Drawing portfolio: https://www.instagram.com/m.serena_dimirag/
User avatar
Solomoriah
Site Admin
Posts: 12515
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: Basic Fantasy RPG Core Rules 4th Edition

Post by Solomoriah »

... actually, the "hole" was created during SRD removal. I didn't realize that until now.

But in the coverage target game (BX) the line was set a bit higher, and after years of experience with the game I agree.
My personal site: www.gonnerman.org
User avatar
peelseel2
Posts: 62
Joined: Sat Aug 25, 2012 7:27 am
Location: Wayne, NE

Re: Basic Fantasy RPG Core Rules 4th Edition

Post by peelseel2 »

The wording now does not preclude putting an entire party for 4th-level adventurers to sleep (assuming they do not save) using 1 first-level sleep. I always thought the wording was there to make it explicit that 4 HD was not affected because of the lack of how many HD was affected. In the common era represented, it always only affected 1 4+1 creature if used.

The wording never had a weird 4 hd exception. It was explicit.

r.62:
This spell puts several creatures of 3 or fewer hit dice into
a magical slumber. Creatures of 4 or more hit dice are not
affected.

r.107:
This spell puts several creatures of 3 or fewer hit dice into
a magical slumber. Creatures of 4 or more hit dice are not
affected.
User avatar
Dimirag
Posts: 3636
Joined: Thu Oct 06, 2011 1:24 pm
Location: Buenos Aires (C.A.B.A.), Argentina
Contact:

Re: Basic Fantasy RPG Core Rules 4th Edition

Post by Dimirag »

peelseel2 wrote: Tue Mar 28, 2023 8:53 am The wording never had a weird 4 hd exception. It was explicit.
The 4hd exception started after r107, on the 4th edition "to do" list, you won't see it on any of the 3rd edition releases.
It appeared as a typing error or when some spells where slightly changed to avoid falling into the srd. (maybe both).
Sorry for any misspelling or writing error, I am not a native English speaker
Drawing portfolio: https://www.instagram.com/m.serena_dimirag/
User avatar
peelseel2
Posts: 62
Joined: Sat Aug 25, 2012 7:27 am
Location: Wayne, NE

Re: Basic Fantasy RPG Core Rules 4th Edition

Post by peelseel2 »

I just think the spell in 4th edition is a lot more powerful now. I think it should be the same 'power' as the 1-3 edition, if only for backward compatibility.
Post Reply

Who is online

Users browsing this forum: No registered users and 136 guests