MapMatic +2

Creating game materials? Monsters, spells, classes, adventures? This is the place!
User avatar
SmootRK
Posts: 3881
Joined: Sun Mar 08, 2009 10:03 am
Location: Colorado Springs, CO
Contact:

Re: MapMatic +2

Post Thu Dec 01, 2011 10:57 am

Perhaps the MapMatic program might have access to the Forum Member Database, so that a separate account need not be made? Just a thought.
Is it really the end, not some crazy dream?

Find Me:
https://mewe.com/i/robertsmoot
See my shirt designs:
https://www.teepublic.com/user/smoot-life
User avatar
Solomoriah
Site Admin
Posts: 8834
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: MapMatic +2

Post Thu Dec 01, 2011 7:56 pm

I suppose it could work that way. I can't remember which came first...
My personal site: www.gonnerman.org
User avatar
dymondy2k
Posts: 1578
Joined: Wed Jun 29, 2011 12:56 am

Re: MapMatic +2

Post Mon Jan 30, 2012 3:19 am

Solo.. How about some generic squiggly circles for trees and shrubs? maybe make 10' diameter one for trees and a 5' for shrubs? I was converting the map to Zombraires Estate to mapmatic and I had to use 'T' for Trees.
Check out my BFRPG Campaign Setting
The Dragonclaw Barony
User avatar
Solomoriah
Site Admin
Posts: 8834
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: MapMatic +2

Post Mon Jan 30, 2012 9:24 am

Good point. I'll try to get something together soon.
My personal site: www.gonnerman.org
User avatar
Joe the Rat
Posts: 1242
Joined: Fri Mar 11, 2011 12:28 am

Re: MapMatic +2

Post Mon Jan 30, 2012 11:57 am

Am I remembering correctly that they would stick a dot in the middle of the tree-blobs for the trunk?
User avatar
Solomoriah
Site Admin
Posts: 8834
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: MapMatic +2

Post Mon Jan 30, 2012 9:52 pm

That's how I do it.
My personal site: www.gonnerman.org
User avatar
dymondy2k
Posts: 1578
Joined: Wed Jun 29, 2011 12:56 am

Re: MapMatic +2

Post Mon Nov 26, 2012 3:11 pm

Chris.. a couple of things...

1. How would you feel about adding Mapmatic as a thread in the Project Feedback forum?

and a list of small enhancements.. Mostly just a request for a few more tile types..

1. Outdoor Features
-small bush
-small tree
-large tree (using a quarter tile)

2. Indoor features
- straight stairs in the same format as the spiral ones (box with lines)
- Some sort of rubble/debris tile
- small door (Similar to the double door but with a finished line (text example --=-) that is offset from center
Check out my BFRPG Campaign Setting
The Dragonclaw Barony
User avatar
Solomoriah
Site Admin
Posts: 8834
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: MapMatic +2

Post Mon Nov 26, 2012 4:42 pm

I can probably do the small door and the straight stairs, but the other items are irregular; I'm not real good at art like that on the computer. I'll see what I can do.
My personal site: www.gonnerman.org
User avatar
dymondy2k
Posts: 1578
Joined: Wed Jun 29, 2011 12:56 am

Re: MapMatic +2

Post Mon Nov 26, 2012 5:19 pm

Check out my BFRPG Campaign Setting
The Dragonclaw Barony
User avatar
Solomoriah
Site Admin
Posts: 8834
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: MapMatic +2

Post Mon Nov 26, 2012 9:21 pm

dymondy2k wrote:Chris.. does this help?

http://www.sustland.umn.edu/design/lanscapesym.html
It would be a fantastic help, if it weren't for the "all rights reserved" at the bottom of the page. :(
My personal site: www.gonnerman.org
Post Reply

Who is online

Users browsing this forum: No registered users and 8 guests