BF1 Morgansfort

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gabeprime
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Re: BF1 Morgansfort

Post Wed Sep 02, 2020 6:09 pm

As part of putting together my own notes for an upcoming BFRPG campaign using the Morgansfort module, I want to have the town map labeled along with short easy-reference notes for each building. I had to have three drawings otherwise the labels would just be too crowded. Since I’ve already done it, I figured I share my work here in case you find it useful, Solo.

I’ve posted the standalone drawings with the labels with no parchment texture in my artwork thread.
DCF1B976-383B-41BD-9561-B217DF893B7C.jpeg
DCF1B976-383B-41BD-9561-B217DF893B7C.jpeg (1.03 MiB) Viewed 549 times
Seven
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Re: BF1 Morgansfort

Post Wed Sep 02, 2020 9:14 pm

Nice. I'm not sure about the top of the keep, though.
I'd imagine there would be a little shack or something on top. Or maybe just having it flat.
As is, the triangular hole just grab my eye.

Again, a giant step above the existing map.
It really brings the fort to life.
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Solomoriah
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Re: BF1 Morgansfort

Post Fri Jan 29, 2021 1:16 am

So I'm waking up to the fact that this one still isn't at print release candidate stage. Gabe, are you good with me integrating the maps of the fort you present above? I'll put them in as additional views, while keeping the traditional top-down map as well, since some GM's like one and some like the other. And since no hand-drawn Nameless maps have shown up, I'll be doing MapMatic versions of them to replace the crusty old maps in the book.
My personal site: www.gonnerman.org
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