Question on Fear and Fleeing
Question on Fear and Fleeing
Hey guys.. hope you don't mind me getting some opinion from the experts. In the first level Cleric Spell Cause Fear it says if they fail their save, a character will flee. So I tried to find what 'Fleeing' is but didn't really find any concrete answers on what it entails. So when you are fleeing, either from a fear effect or just want to get out of Dodge, is it a double move or a single move?
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The Dragonclaw Barony
The Dragonclaw Barony
- Joe the Rat
- Posts: 1242
- Joined: Fri Mar 11, 2011 12:28 am
Re: Question on Fear and Fleeing
Fleeing - flat out running away - would be Running - a double move (BFRP p.44).
Probably their fastest available move type, if usable in the situation.
Probably their fastest available move type, if usable in the situation.
Re: Question on Fear and Fleeing
Of course when I was looking I didn't see that. That's what I needed to know. So when a character is fleeing from a fear effect do you just figure in the double-move and randomly put him somewhere within that distance. I figure I'm scared out of my mind I have no idea where I am going as long as its away.
Check out my BFRPG Campaign Setting
The Dragonclaw Barony
The Dragonclaw Barony
Re: Question on Fear and Fleeing
Might be a little late to the party here, but something that has worked for me for nearly 20 years as a player and a DM. When fleeing in fear creatures take the fasted route they can follow with confidence in an attempt the most distance between themselves and the source of the fear effect.
A magic-user with poor physicals won't try to leap over that chasm, but the Strength 18, Dexterity 15 fighter just might.
A magic-user with poor physicals won't try to leap over that chasm, but the Strength 18, Dexterity 15 fighter just might.
Characters:
Himamura Jin (Night Wizard; Level 6 Great One/Level 1 Caster)
Benjamin d'Aide (BFRPG; level 5 cleric of the virtue of Sacrifice) - recurring hireling turned pseudo-DMPC
Himamura Jin (Night Wizard; Level 6 Great One/Level 1 Caster)
Benjamin d'Aide (BFRPG; level 5 cleric of the virtue of Sacrifice) - recurring hireling turned pseudo-DMPC
Re: Question on Fear and Fleeing
Heck if I'm scared outta my mind.. even a wizard might try that jump!
Check out my BFRPG Campaign Setting
The Dragonclaw Barony
The Dragonclaw Barony
Re: Question on Fear and Fleeing
if it were an NPC, It might happen. But a fear effect on a player character wouldn't force a strength check to jump a chasm on 8 strength unless the player really thinks he can make it and wants to try the roll.
Characters:
Himamura Jin (Night Wizard; Level 6 Great One/Level 1 Caster)
Benjamin d'Aide (BFRPG; level 5 cleric of the virtue of Sacrifice) - recurring hireling turned pseudo-DMPC
Himamura Jin (Night Wizard; Level 6 Great One/Level 1 Caster)
Benjamin d'Aide (BFRPG; level 5 cleric of the virtue of Sacrifice) - recurring hireling turned pseudo-DMPC
Re: Question on Fear and Fleeing
So come to the edge and curl up like a baby it is.. Fear is a tough thing to enforce because from the description its like the character loses control of his own actions.
Thanks again for all the help. As I convert my adventures over to BFRPG, expect more dumb questions.
Thanks again for all the help. As I convert my adventures over to BFRPG, expect more dumb questions.
Check out my BFRPG Campaign Setting
The Dragonclaw Barony
The Dragonclaw Barony
- Metroknight
- Posts: 1278
- Joined: Sun Dec 12, 2010 7:26 pm
- Location: Alabama, USA
- Contact:
Re: Question on Fear and Fleeing
I've always told my son that there is no dumb questions but there could be goofy answers.
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