I will make modification to the Druid Supplement file to add the two new spells and the minor abilities. I will also go and make a couple minor edits (nothing of game-related substance; purely formatting) since I saw them anyway, and then call it a day for the Supplement.
I will then go to the Spell Supplement and add the new 7th level spells. I plan to just add the core 7th level spells to the Spell Supplement, and then put all of the rest into Libram Magica.
With these guidelines I will go to the Illusionist thread with my suggestions there.
Now, above you say:
My primary defense is one word: Necromancer.In fact, that makes my decision for me. Unless someone can give me a very, very good reason, seventh level spells for both Druids and Illusionists should go into New Spells.
The Necromancer file includes 0-level and 7th-level spells directly in the Necromancer Supplement. If the class supplements should match the Base Rules, then this should be fixed. Yes, I am volunteering to do that.
And, again, thank you! Thank you for allowing me to contribute and thank you for the guidance in this effort. I greatly appreciate it. Again, if I run into anything where I do want to make a mechanical change to any degree, I will of course highlight the issue in the forum and ask for guidance.