Out-of-Character Chat

A forum for JoeCarr28's play-by-post game.

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Iain_IF
Posts: 302
Joined: Mon Nov 29, 2010 12:26 pm

Re: Out-of-Character Chat

Post Mon Dec 19, 2011 10:15 pm

Wasn't there a downloadable transcript of the first two episodes of the game? Can someone point me towards it? I can't find it now.
Birthright
Posts: 370
Joined: Thu Nov 25, 2010 1:08 am

Re: Out-of-Character Chat

Post Tue Dec 20, 2011 1:23 am

There were transcripts available, but I can't see them now either...
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JoeCarr28
Posts: 898
Joined: Sun Nov 21, 2010 8:41 am

The Marketstone Chronicles

Post Tue Dec 20, 2011 3:47 am

I removed the topic. It quickly become clear that it was a project I was never going to keep on top of.

I subsequently split the original game thread into the separate episodes as a different means of making it easier to read back and reference.

Anyway, I've attached document again here that covers the first two episodes.
The Marketstone Chronicles - Vol I - Ch 1-2.pdf
(1.76 MiB) Downloaded 363 times
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_Silveredged
Posts: 129
Joined: Sat Apr 02, 2011 1:38 am

Re: Out-of-Character Chat

Post Sat Dec 24, 2011 10:56 pm

merry christmas everyone!
Marketstone CampaignImageLeolannan Fletcher, Half-Elf Ranger
Iain_IF
Posts: 302
Joined: Mon Nov 29, 2010 12:26 pm

Re: Out-of-Character Chat

Post Sun Dec 25, 2011 12:19 pm

Cheers!
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JoeCarr28
Posts: 898
Joined: Sun Nov 21, 2010 8:41 am

Updated House Rules

Post Tue Dec 27, 2011 11:04 am

Hi everyone - hope you had a nice Christmas. Preparations for Season 2 are well underway. To start with, I've recently updated the House Rules topic. Please do take a look if you haven't already done so. The updates include some of your suggestions and requests, including the optional rules for thief ability progression and the use of the Combat Options supplement. I've also expanded the available races and classes for new characters, and tidied a few other things up.

If anyone has any other comments or suggestions for enhancing the game, be they house rules, supplements, or any other more general feedback, please do let me know and I'll try and take it into account.
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Joe the Rat
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Re: Out-of-Character Chat

Post Tue Dec 27, 2011 4:00 pm

A quick triad of questions on Combat Options:
Is weapon specialization restricted to Fighters, or are the subclasses eligible (Ranger, for example)?
Do existing fighters (which basically means Tannen) get to pick up their specialization rank from level 1?
Are torches a viable off-hand weapon?

:mrgreen:
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Hywaywolf
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Location: Wilmington, NC

Re: Out-of-Character Chat

Post Tue Dec 27, 2011 6:13 pm

I know Shybolt who is currently bleeding all over Redbluff uses a torch as an offhand defensive weapon
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Joe the Rat
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Re: Out-of-Character Chat

Post Tue Dec 27, 2011 8:54 pm

Hywaywolf wrote:I know Shybolt who is currently bleeding all over Redbluff uses a torch as an offhand defensive weapon
Indeed.That's what inspired the question.

The torch thing, not the bleeding.
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JoeCarr28
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Joined: Sun Nov 21, 2010 8:41 am

Re: Out-of-Character Chat

Post Wed Dec 28, 2011 3:28 am

All good questions ...
Joe the Rat wrote:Is weapon specialization restricted to Fighters, or are the subclasses eligible (Ranger, for example)?
It's restricted to Fighters only (and, by extension, Fighter combination classes). So it's NOT available to Rangers and Paladins. I believe that's how it works in AD&D 2E, which I'm guessing is the original inspiration for this particular optional rule.
Joe the Rat wrote:Do existing fighters (which basically means Tannen) get to pick up their specialization rank from level 1?
Yes, Tannen can pick retrospectively. Arehzo's new character, Gannicus, is also a Fighter and so can also specialise.
Joe the Rat wrote:Are torches a viable off-hand weapon?
I've no idea how viable this would be in reality (i.e. whether a real torch would be sufficiently resilient to be routinely used as an offensive or defensive weapon), but in the interests of swashbuckling high adventure, let's say "yes". 1d3 damage when used as an offensive weapon.
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