[OOC] Autumnpeak

Metroknight's campaign featuring adventures from AA1 Adventure Anthology 1.

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Woe
Posts: 3953
Joined: Wed Jul 31, 2013 6:45 pm

Re: [OOC] A play by post game

Post Sun Nov 29, 2015 11:40 am

Metroknight wrote:
Woe wrote:Still funny how the dice rolled.
Where did you go for the dice rolls?
I use http://www.brockjones.com/dieroller/dice.htm. I meant, "I plan on being a magic-user" and the lowest attribute ended up INT.
Freya HP 24/24 AC 16 (17 two weapons)
Kilian HP 20/20 AC 19 (18 no shield)
Talin HP 29 AC 16
Tiana HP 11 AC 12 SP 8/8
Fido HP 9/9 AC 16
Anna HP 12/12 AC 15 (19 defensively)
Bruce HP 20/20 AC 16 (15 no shield)

Red Oak map
Red Oak loot
Woe
Posts: 3953
Joined: Wed Jul 31, 2013 6:45 pm

Re: [OOC] A play by post game

Post Sun Nov 29, 2015 11:41 am

The games look great. I think I'm going to go get a refund on most of my 14gp of gear so I can play.
Freya HP 24/24 AC 16 (17 two weapons)
Kilian HP 20/20 AC 19 (18 no shield)
Talin HP 29 AC 16
Tiana HP 11 AC 12 SP 8/8
Fido HP 9/9 AC 16
Anna HP 12/12 AC 15 (19 defensively)
Bruce HP 20/20 AC 16 (15 no shield)

Red Oak map
Red Oak loot
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Metroknight
Posts: 1278
Joined: Sun Dec 12, 2010 7:26 pm
Location: Alabama, USA
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Re: [OOC] A play by post game

Post Sun Nov 29, 2015 11:58 am

Woe wrote:The games look great. I think I'm going to go get a refund on most of my 14gp of gear so I can play.
Glad you like my take on the games. I looked them over and expanded on what there was there to make them encouraging for people to play. I have real life experience with the archery range setup like that from some renn fair games I played in. It is very hard to get the far target with the 3 blocks swinging in front of it. Usually you would hit the blocks or miss everything.
Knights of the Written Word 2 is a friendly Roll20 community created for those that prefer written text games or have difficulty with voice games (for physical, mental, emotional, or technical reasons).
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Metroknight
Posts: 1278
Joined: Sun Dec 12, 2010 7:26 pm
Location: Alabama, USA
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Re: [OOC] A play by post game

Post Sun Nov 29, 2015 3:59 pm

Got a question for my 6 players and I will need everyone to sign off by a response to this question also even if it is a doesn't matter type of response.

Posting speed: As a Gm, I will be checking this forum almost daily if not more often starting out but I will slow down to posting about 3 times a week unless it is needed to be more often. My usual requirement is a mon/wed/fri posting so that I can respond on Tue/Thur/Sat but I know many people here have other duties which is why I ask the following:

What type of frequency of posting is comfortable to you?
Knights of the Written Word 2 is a friendly Roll20 community created for those that prefer written text games or have difficulty with voice games (for physical, mental, emotional, or technical reasons).
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SerGavin
Posts: 875
Joined: Wed Jun 11, 2014 12:51 pm
Location: England.

Re: [OOC] A play by post game

Post Sun Nov 29, 2015 4:17 pm

I can do anything up to three or four times a day.
"If I have seen further it is by standing on the shoulders of Giants."
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Metroknight
Posts: 1278
Joined: Sun Dec 12, 2010 7:26 pm
Location: Alabama, USA
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Re: [OOC] A play by post game

Post Sun Nov 29, 2015 5:15 pm

NightWulf had to step away from playing the game due to real life so we are down to 5 players before we start.
Knights of the Written Word 2 is a friendly Roll20 community created for those that prefer written text games or have difficulty with voice games (for physical, mental, emotional, or technical reasons).
jw76
Posts: 26
Joined: Thu Jan 08, 2015 11:27 pm

Re: [OOC] A play by post game

Post Sun Nov 29, 2015 6:14 pm

I will not be able to guarantee a post more than once per day. Anything once/day or fewer will suffice for me.
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mTeasdale
Posts: 775
Joined: Sun Feb 02, 2014 4:46 pm
Location: Québec, Canada

Re: [OOC] A play by post game

Post Sun Nov 29, 2015 9:08 pm

So, I rolled my stats and got a negative total modifier :

7 (-1)
9
11
7 (-1)
15 (+1)
11

Is the character considered hopeless or whatever or should I play that ? I don't mind either.

Edit : rolled a second set, let me know which one to use. I'll probably do a druid apprentice with either one.
14 (+1)
11
17 (+2)
15 (+1)
14 (+1)
17 (+2)
Last edited by mTeasdale on Mon Nov 30, 2015 12:08 am, edited 1 time in total.
Woe
Posts: 3953
Joined: Wed Jul 31, 2013 6:45 pm

Re: [OOC] A play by post game

Post Sun Nov 29, 2015 11:24 pm

I tend to check daily or more frequently, so most of the time it'll work out to a daily response for me, but I do slow down on the weekends.
Freya HP 24/24 AC 16 (17 two weapons)
Kilian HP 20/20 AC 19 (18 no shield)
Talin HP 29 AC 16
Tiana HP 11 AC 12 SP 8/8
Fido HP 9/9 AC 16
Anna HP 12/12 AC 15 (19 defensively)
Bruce HP 20/20 AC 16 (15 no shield)

Red Oak map
Red Oak loot
User avatar
Metroknight
Posts: 1278
Joined: Sun Dec 12, 2010 7:26 pm
Location: Alabama, USA
Contact:

Re: [OOC] A play by post game

Post Mon Nov 30, 2015 12:34 am

mTeasdale wrote:So, I rolled my stats and got a negative total modifier :

7 (-1)
9
11
7 (-1)
15 (+1)
11

Is the character considered hopeless or whatever or should I play that ? I don't mind either.

Edit : rolled a second set, let me know which one to use. I'll probably do a druid apprentice with either one.
14 (+1)
11
17 (+2)
15 (+1)
14 (+1)
17 (+2)
Use the bolded one aka the second roll. I removed one house rule that would have covered this occurance and it was simply put "If character bonus total does not equal +2 or higher, reroll character".
Knights of the Written Word 2 is a friendly Roll20 community created for those that prefer written text games or have difficulty with voice games (for physical, mental, emotional, or technical reasons).
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