Basic Fantasy Field Guide Volume 2

Creating game materials? Monsters, spells, classes, adventures? This is the place!
Seven
Posts: 464
Joined: Wed Apr 22, 2020 11:17 am

Re: Basic Fantasy Field Guide Volume 2

Post Wed Aug 05, 2020 7:58 am

Skeletal Legs

XP should be 10.

Maybe add that it turns as a skeleton but with a +1 on the die roll?
Seven
Posts: 464
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Re: Basic Fantasy Field Guide Volume 2

Post Wed Aug 05, 2020 8:02 am

Slug, Spitting

My bad, nothing wrong here.
Last edited by Seven on Wed Aug 05, 2020 9:34 am, edited 1 time in total.
Seven
Posts: 464
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Re: Basic Fantasy Field Guide Volume 2

Post Wed Aug 05, 2020 8:11 am

Snake, Uktena

Maybe replace "may consume at leisure" to "may consume them at leisure".
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Solomoriah
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Re: Basic Fantasy Field Guide Volume 2

Post Wed Aug 05, 2020 8:24 am

Seven wrote: Wed Aug 05, 2020 8:02 am Slug, Spitting

"larger than oxen" should probably be " larger than an oxen".
If the sentence gives the slug as a group or multiple, the former is correct; if the slug is singular, should be "larger than an ox." Oxen is plural.
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Seven
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Re: Basic Fantasy Field Guide Volume 2

Post Wed Aug 05, 2020 9:35 am

Spider, Humming

XP should be 25 rather than 27.
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chiisu81
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Re: Basic Fantasy Field Guide Volume 2

Post Wed Aug 05, 2020 9:50 am

Goodness, we've missed a lot ;) As previously mentioned will wait til Seven has reached a stopping point, and then I'll update the document in Projects (and at this point enough additional corrections it'll be a new release number).
Seven
Posts: 464
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Re: Basic Fantasy Field Guide Volume 2

Post Wed Aug 05, 2020 10:46 am

Swamp Monster

XP should be 360 rather than 100.
Seven
Posts: 464
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Re: Basic Fantasy Field Guide Volume 2

Post Wed Aug 05, 2020 10:58 am

Syrinx

XP should be 145 rather than 105.

The bite inflicts poison with a -3 save, but should it inflict some damage as well with those "spiked and razor sharp mandibles"? Maybe at least 1d4? And what is the effect of the poison? Is it lethal?
Eating the thing should probably result in death if the -5 save is failed, but maybe there should be some partial effect to passing the save, like a few rounds of retching or dizziness or something?
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Dimirag
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Re: Basic Fantasy Field Guide Volume 2

Post Wed Aug 05, 2020 11:02 am

IIRC normally a poison with no specifics its a "save or die" poison, only poisons with specific rules get the full effect description
Sorry for any misspelling or writing error, I am not a native English speaker
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Seven
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Re: Basic Fantasy Field Guide Volume 2

Post Wed Aug 05, 2020 11:25 am

Syrinx Juggernaut

Either it's missing ** or the XP should be 1805.
I'd go with the former as it has 6 attacks and possibly some other potion-like ability.

Torok

XP should be 75 rather than 100.
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