Saving Throw Options Supplement: interested in me doing it?

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scrollock
Posts: 12
Joined: Wed Nov 13, 2013 9:56 pm

Re: Saving Throw Options Supplement: interested in me doing it?

Post Mon Dec 16, 2013 11:20 pm

It could be cool to do a system with two saving throws. Something like Mystic and Magic.
Mystic: Death Ray, Poison, Paralysis, Turn to Stone, Dragon Breath
Magic: Rods, Staves, Magic Wands and Spells

I would like to see a saving throw supplement. I'm interested to see what you come up with.
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LibraryLass
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Re: Saving Throw Options Supplement: interested in me doing it?

Post Tue Dec 17, 2013 5:36 am

Hi all. By way of an update, it's not done yet-- you know how it is with projects that you think will only take a few hours, they're always the ones that smack you over the head with some kind of awful block.
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Dimirag
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Re: Saving Throw Options Supplement: interested in me doing it?

Post Wed Dec 18, 2013 11:35 am

Don't worry LL, take your time
Btw. Here's another idea: using the same st categories but rearanged. Some games uses death and petrify on the same st while others use petrify and paralyzation.

Rods, stafs and wands is a rare one. Its against magical devices but is sometimes used it as a dodge (wands) or as influence resistance (rods). So, maybe wands can go with breath weapons?

One take i would love to see is taking the 3.5 st style and use it with the six attributes
Or use a: physical and mental st values...
Sorry for any misspelling or writing error, I am not a native English speaker
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chiisu81
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Joined: Fri Aug 19, 2011 3:05 pm

Re: Saving Throw Options Supplement: interested in me doing it?

Post Mon Dec 15, 2014 4:47 am

Moving to GD. We have at least one ST alternate now out there.

LL, if you want to add yours I'll move this back to Workshop.
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