DC1 Tales from the Laughing Dragon

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Solomoriah
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Re: DC1 Tales from the Laughing Dragon

Post by Solomoriah »

Yes. Add ".1" to your R-number so I can keep copies of before and after.
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Solomoriah
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Re: DC1 Tales from the Laughing Dragon

Post by Solomoriah »

Announcing!

DC1 Tales from the Laughing Dragon, Release 24 -- May 31, 2023
This new release has undergone the rearranging of room numbers, done by the author himself. It looks pretty good, but it's not a print release candidate yet... there are too many gray boxes. If you have any interest in drawing a picture for this one, now is the time!

https://basicfantasy.org/downloads.html#dc1
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Solomoriah
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Re: DC1 Tales from the Laughing Dragon

Post by Solomoriah »

Announcing!

DC1 Tales from the Laughing Dragon, Release 25 -- May 31, 2023
So, I found a bunch of art I thought I already had in the module. After fixing that situation, I have arrived at this new print release candidate!

https://basicfantasy.org/downloads.html#dc1
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dymondy2k
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Re: DC1 Tales from the Laughing Dragon

Post by dymondy2k »

I've had the chance to run this with some fellow BFRPG Discord members and I am finding a ton of issues. Most notably is I must have rotated this map at some point because the descriptions of doors and such are all incorrect. I'm noting them now and will update it all en masse when I am finished.
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Solomoriah
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Re: DC1 Tales from the Laughing Dragon

Post by Solomoriah »

In general, I prefer to have directions in descriptive text (boxed text) given as right, left, etc. vs. north, east, etc. so that the GM can rotate the maps if needed. Can't always do that, of course.

Post a new version when you are ready and we'll do a new release.
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dymondy2k
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Re: DC1 Tales from the Laughing Dragon

Post by dymondy2k »

Release 26 Candidate
OK I've updated DC1 and uploaded it to the projects folder. I fixed a few of the directional descriptions to line up correctly with the map. I fixed Valununthe's combat block to make more sense. I Updated the treasure in a few places for easier math. Most importantly I added a GM note at the end of Adventures 1 and 2 recommending that if the GM was planning on running these adventures concurrently, they should award the players 500XP at the end of them so they would at least be close to level 2 when starting adventure 3.

I'll probably have more edits when I run the Discord group through Adventure 3.
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chiisu81
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Re: DC1 Tales from the Laughing Dragon

Post by chiisu81 »

Looks good 8-) been able to run your Discord group through adventure 3 yet?
Also, one of the images has a distinctive look, but would use quite a bit of ink for our "home-printers". How do you feel about swapping it for an inverted version?
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Solomoriah
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Re: DC1 Tales from the Laughing Dragon

Post by Solomoriah »

Honestly, the overdark version doesn't always print well when done PoD either. But I'm evidently too stupid to think of inverting it.
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dymondy2k
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Re: DC1 Tales from the Laughing Dragon

Post by dymondy2k »

I think the invertes pic looks great! Chiisu81.. They pulled one the greatest cons ever and got to skip through the entire first section of Adventure 3. I twas some of the most brilliant role playing I have seen! They are now in the Catacombs...
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Wing_department
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Re: DC1 Tales from the Laughing Dragon

Post by Wing_department »

chiisu81 wrote: Thu Nov 30, 2023 8:52 am Looks good 8-) been able to run your Discord group through adventure 3 yet?
Also, one of the images has a distinctive look, but would use quite a bit of ink for our "home-printers". How do you feel about swapping it for an inverted version?
I, as the autor of the picture, have nothing against inverting it.
The reversed version looks great but the goblins' teeth and candles seem weird. I fixed it.
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