BF3 Strongholds of Sorcery
- Solomoriah
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Re: BF3 Strongholds of Sorcery
Names of obvious magic items ("staff of healing" = "staff" that casts "healing") are okay and will not change. In fact, as we'll have to do a name-mapping pass later, I wouldn't worry about spell or item names.
My personal site: www.gonnerman.org
Re: BF3 Strongholds of Sorcery
Fortress Key, Level 1 (Ground Level) - pp8-21
1. Gatehouse
No SRD text
2. Stampede
No SRD text
2a. Statue
No SRD text
2b. Statue
No SRD text
3. Huntswoman's room
No SRD text
4. Armory
No SRD text
5. West gate tower
splash damage
6. East gate tower
No SRD text
7. East tower
conjuration magic?
Conjuration is in the SRD, but I can't find the phrase "conjuration magic."
8. West tower
Turn
spectres
Cleric
9. Front hallway
No SRD text
10. Grand hall
No SRD text
11. Cloak room
Cloaker
12. Meeting room
No SRD text
13. Kitchen
unseen servant
14. Pantry
No SRD text
15. Back hallway
No SRD text
16. Leonora's room
dryad
17. Storeroom
No SRD text
18. Female servants bath
No SRD text
19. Male servants bath
No SRD text
20. Laundry
golem
21. The shrieking tarantula
No SRD text
22. Sitting room
No SRD text
23. The lesser library
water elemental
lycanthrope
Treantish
Trolls
24. Chapel entrance
No SRD text
25. Chapel
ghouls
26. Roland's tower
wereboars
27. Arcan's tower
No SRD text
28. Barracks entrance
No SRD text
29. Northeast tower
No SRD text
30. Barracks
No SRD text
31. Barracks
No SRD text
32. Officer's quarters
No SRD text
33. Sally port
No SRD text
34. Northwest tower
No SRD text
35. Corral
No SRD text
1. Gatehouse
No SRD text
2. Stampede
No SRD text
2a. Statue
No SRD text
2b. Statue
No SRD text
3. Huntswoman's room
No SRD text
4. Armory
No SRD text
5. West gate tower
splash damage
6. East gate tower
No SRD text
7. East tower
conjuration magic?
Conjuration is in the SRD, but I can't find the phrase "conjuration magic."
8. West tower
Turn
spectres
Cleric
9. Front hallway
No SRD text
10. Grand hall
No SRD text
11. Cloak room
Cloaker
12. Meeting room
No SRD text
13. Kitchen
unseen servant
14. Pantry
No SRD text
15. Back hallway
No SRD text
16. Leonora's room
dryad
17. Storeroom
No SRD text
18. Female servants bath
No SRD text
19. Male servants bath
No SRD text
20. Laundry
golem
21. The shrieking tarantula
No SRD text
22. Sitting room
No SRD text
23. The lesser library
water elemental
lycanthrope
Treantish
Trolls
24. Chapel entrance
No SRD text
25. Chapel
ghouls
26. Roland's tower
wereboars
27. Arcan's tower
No SRD text
28. Barracks entrance
No SRD text
29. Northeast tower
No SRD text
30. Barracks
No SRD text
31. Barracks
No SRD text
32. Officer's quarters
No SRD text
33. Sally port
No SRD text
34. Northwest tower
No SRD text
35. Corral
No SRD text
- coureur_d_bois
- Posts: 1149
- Joined: Thu Jul 07, 2022 1:44 pm
- Location: Montréal, Québec
Re: BF3 Strongholds of Sorcery
Hey Greg, good job on the review.
Quick tip: try looking for monsters on Wikipedia to see if they're part of 'human culture' meaning that they've been around long before D&D. For example, Trolls, Dryads, or Ghouls are OK, and we don't need to flag them as intellectual property.
Also, I know it's a bit messy, but there are discussions about renaming some problematic IP monsters in the Core Rules thread. Try maybe running a search on that thread to see if anything has been said about them. The Treant is a good example of a monster that will need to be renamed in 4e.
Quick tip: try looking for monsters on Wikipedia to see if they're part of 'human culture' meaning that they've been around long before D&D. For example, Trolls, Dryads, or Ghouls are OK, and we don't need to flag them as intellectual property.
Also, I know it's a bit messy, but there are discussions about renaming some problematic IP monsters in the Core Rules thread. Try maybe running a search on that thread to see if anything has been said about them. The Treant is a good example of a monster that will need to be renamed in 4e.
- Solomoriah
- Site Admin
- Posts: 12539
- Joined: Thu Nov 13, 2008 8:15 pm
- Location: LaBelle, Missouri
- Contact:
Re: BF3 Strongholds of Sorcery
Thank you, I didn't know there was discussion about this in the core rules thread. I have some reading to do. I've started keeping a list of things not to tag. It should get cleaner as I keep going and my list gets longer.
Re: BF3 Strongholds of Sorcery
Fortress Key, Level 2 - pp22-25
36. Roland's tower - adjunct library
No SRD text
37. Northwest tower
No SRD text
"Gravy Maid" is the best name for a ship ever.
38. Northeast tower
Ogre
39. Game room
griffon
wyvern
40. East tower
No SRD text
41. East gate tower
No SRD text
42. Gatehouse
No SRD text
43. West gate tower
No SRD text
44. West tower
No SRD text
36. Roland's tower - adjunct library
No SRD text
37. Northwest tower
No SRD text
"Gravy Maid" is the best name for a ship ever.
38. Northeast tower
Ogre
39. Game room
griffon
wyvern
40. East tower
No SRD text
41. East gate tower
No SRD text
42. Gatehouse
No SRD text
43. West gate tower
No SRD text
44. West tower
No SRD text
Last edited by greg on Sun Jan 15, 2023 12:15 am, edited 4 times in total.
- Solomoriah
- Site Admin
- Posts: 12539
- Joined: Thu Nov 13, 2008 8:15 pm
- Location: LaBelle, Missouri
- Contact:
Re: BF3 Strongholds of Sorcery
You're doing fine. I'm not complaining when I tell you these things, I'm trying to lighten your load.
Are you on the proofer's list yet? Take a look at this title page sample, and if you don't see yourself PM me your credits name.
Are you on the proofer's list yet? Take a look at this title page sample, and if you don't see yourself PM me your credits name.
- Attachments
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- BFRPG-r108-sample-title.pdf
- (1.44 MiB) Downloaded 90 times
My personal site: www.gonnerman.org
- toddlyons
- Posts: 890
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- Location: Unceded Algonquin Territory
- Contact:
Re: BF3 Strongholds of Sorcery
I only see 4 new names added to the Proofers list.
- coureur_d_bois
- Posts: 1149
- Joined: Thu Jul 07, 2022 1:44 pm
- Location: Montréal, Québec
Re: BF3 Strongholds of Sorcery
Fortress Key, Level 2A
pp26-30
46. VALOR TRUE'S QUARTERS
OK, no SRD content. Would still double check the potions to make sure they match any name changes.
pp26-30
46. VALOR TRUE'S QUARTERS
OK, no SRD content. Would still double check the potions to make sure they match any name changes.
Re: BF3 Strongholds of Sorcery
Fortress Key, Level 2B - pp31-37
59. Creche
No SRD text
60. Parlor
No SRD text
61. Bedroom
No SRD text
62. Closet
No SRD text
63. Bedroom
No SRD text
64. Bedroom
No SRD text
65. Servant's quarters
No SRD text
66. Servant's quarters
No SRD text
67. Chattering mask
No SRD text
68. Glassblower
No SRD text
69. Alchemist
energy drain
70. Bedroom
No SRD text
71. Classroom
No SRD text
72. Teacher's room
No SRD text
59. Creche
No SRD text
60. Parlor
No SRD text
61. Bedroom
No SRD text
62. Closet
No SRD text
63. Bedroom
No SRD text
64. Bedroom
No SRD text
65. Servant's quarters
No SRD text
66. Servant's quarters
No SRD text
67. Chattering mask
No SRD text
68. Glassblower
No SRD text
69. Alchemist
energy drain
70. Bedroom
No SRD text
71. Classroom
No SRD text
72. Teacher's room
No SRD text
Last edited by greg on Sun Jan 15, 2023 10:13 pm, edited 2 times in total.
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