The Lost Pyramid
Re: The Lost Pyramid
r9 uploaded to first post. More stat-line fixes, as well as corrected the header on license page.
- Solomoriah
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Re: The Lost Pyramid
Solo, will revision ten fill out the empty rooms? Or is that left to the community?
I don't have time to do any writing now, but could give you a cover if you or someone else finishes the writing.
I don't have time to do any writing now, but could give you a cover if you or someone else finishes the writing.
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- Solomoriah
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Re: The Lost Pyramid
I'm open to suggestions for the unfinished rooms, as well as the unfinished Lahurian encounters. "Mask" references need to be reduced there; that's a leftover from an earlier plan.
There are Nazgorean monsters in the Field Guide that are not represented here, but which probably should be.
There are Nazgorean monsters in the Field Guide that are not represented here, but which probably should be.
My personal site: www.gonnerman.org
Re: The Lost Pyramid
Since I had a bit of a struggle with getting the cross hatching on the Enlandin maps consistent I thought I can use some more training. So I did level 1 of The Lost Pyramid without "cheating". I.e I crosshatched everything.
I'm not sure I want to do that on anything else that size in the near (or not so near future).
I intend to do the rest of the levels eventually.
I'm not sure I want to do that on anything else that size in the near (or not so near future).
I intend to do the rest of the levels eventually.
- Solomoriah
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Re: The Lost Pyramid
I like the style, but the crosshatch seems rather heavy. Can you do the crosshatch in a medium to dark gray while keeping the actual lines of the dungeon black?
My personal site: www.gonnerman.org
Re: The Lost Pyramid
Or simply less dense cross-hatching.?
Is it really the end, not some crazy dream?
Re: The Lost Pyramid
I had a early scan of just the outline so I have added that as an extra black layer while changing the opacity of the original to 65% (i.e. easily adjustable)
Note that the two scans don't line of perfectly so I will probably have to work on this a bit more to make it a bitter cleaner. Does this look better?
And either using a less dense cross-hatch or just leaving "holes" in the interior are of course alternatives.
Note that the cross-hatching is actually not much denser than that I have used on other maps. It's just that the map is much larger (had to use an A3 page to draw this) so resizing it to fit a page combined with the "full interior cross-hatching" means there a lot more stuff on the page.
Note that the two scans don't line of perfectly so I will probably have to work on this a bit more to make it a bitter cleaner. Does this look better?
And either using a less dense cross-hatch or just leaving "holes" in the interior are of course alternatives.
Note that the cross-hatching is actually not much denser than that I have used on other maps. It's just that the map is much larger (had to use an A3 page to draw this) so resizing it to fit a page combined with the "full interior cross-hatching" means there a lot more stuff on the page.
- Solomoriah
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Re: The Lost Pyramid
I've completed the maps for the first two levels. I have however not rotated the room numbers. I can do that if that is preverable.
I'll keep the style from the first map (full cross-hatcing but in a gray tone) to make the maps consistent.
BTW, since not all rooms are complete I assume there will be more traps etc. added to some of the maps later. It should be easy to insert any missing symbols later.
I'll keep the style from the first map (full cross-hatcing but in a gray tone) to make the maps consistent.
BTW, since not all rooms are complete I assume there will be more traps etc. added to some of the maps later. It should be easy to insert any missing symbols later.
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