Creating game materials? Monsters, spells, classes, adventures? This is the place!
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Hunt down the monsters behind a brutal murder at sea... A 1920s pulp adventure for three player characters at level three.
Here is Terror on the Cattaro on GitHub. I wrote the adventure in Markdown. I'm going to convert it to LibreOffice soon, but I wanted to go ahead and share it since I finished the text of the adventure this weekend.
This adventure is designed to be a fairly contained, fairly time-boxed adventure for Convention Play. I plan to run it at MACE 2017.
Terror on the Cattaro uses optional rules from the Cops & Robbers supplement I wrote a while back.
Let me know what you think of the text. I'll be formatting it into LibreOffice in the coming weeks.
Looks good! Remember to include your Cops & Robbers supplement on the OGL page.
I've been hosting an RPG podcast for the last six months... RPG Lessons Learned. In this week's episode, I (we) talk about running "Terror on the Cattaro" at MACE 2017 using BFRPG. I'd be curious for any feedback; on the adventure or the podcast.
For me it's honestly hard to read through not being in the standard format (I'm super old-school and hate reading on a screen for anything actually). Is the adventure finalized enough that I could put it into our standard format as an ODT and PDF?
Glad to see I'm not the only one using git to manage my adventure writing!
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