Hex Based Morgansfort map

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Nekron99
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Hex Based Morgansfort map

Post Thu Nov 10, 2016 5:19 pm

This version was deleted.
Last edited by Nekron99 on Mon Jan 23, 2017 9:32 pm, edited 1 time in total.
Player: I drink the potion!
DM: Are you sure you want to do that?
Player: Um, no. Maybe, Why, do you think it would be stupid?
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Hexamer47
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Re: Hex Based Morgansfort map

Post Fri Nov 11, 2016 6:39 am

Sweet! Nice Job Nekron99 and Thanks!
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chiisu81
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Re: Hex Based Morgansfort map

Post Fri Nov 11, 2016 8:49 am

Moved to Workshop
I like to point out spelling mistakes and post GIFs.
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Solomoriah
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Re: Hex Based Morgansfort map

Post Fri Nov 11, 2016 10:09 am

Very nice! When you have a "complete" version, let me know and we'll get it on the Downloads page.
My personal site: www.gonnerman.org
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Nekron99
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Location: DeRidder, Louisiana

Re: Hex Based Morgansfort map

Post Sat Nov 12, 2016 7:55 am

Thanks. Anyone want any specific terrain features included anywhere or would you rather it stick to the Morgansfort Western Lands cannon map?
Player: I drink the potion!
DM: Are you sure you want to do that?
Player: Um, no. Maybe, Why, do you think it would be stupid?
User avatar
Nekron99
Posts: 324
Joined: Tue Jun 07, 2011 12:01 pm
Location: DeRidder, Louisiana

Re: Hex Based Morgansfort map

Post Sat Nov 12, 2016 8:10 pm

This version was deleted.
Last edited by Nekron99 on Mon Jan 23, 2017 9:31 pm, edited 2 times in total.
Player: I drink the potion!
DM: Are you sure you want to do that?
Player: Um, no. Maybe, Why, do you think it would be stupid?
User avatar
Nekron99
Posts: 324
Joined: Tue Jun 07, 2011 12:01 pm
Location: DeRidder, Louisiana

Re: Hex Based Morgansfort map

Post Wed Nov 30, 2016 10:07 pm

This version was deleted.
Last edited by Nekron99 on Mon Jan 23, 2017 9:29 pm, edited 1 time in total.
Player: I drink the potion!
DM: Are you sure you want to do that?
Player: Um, no. Maybe, Why, do you think it would be stupid?
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Solomoriah
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Location: LaBelle, Missouri
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Re: Hex Based Morgansfort map

Post Thu Dec 01, 2016 1:05 am

The image is riddled with artifacts and pixelation... would you mind uploading just the Hexographer part, without the frame? Export as PNG if you can, to avoid quality issues associated with JPEG, and I'll get a proper, sharp, printable frame on it.
My personal site: www.gonnerman.org
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Nekron99
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Location: DeRidder, Louisiana

Re: Hex Based Morgansfort map

Post Sat Dec 03, 2016 8:24 am

Posting the .png directly from Hexographer does not work as it needs to have considerable cleanup done in PSP (I am not real good with it so the coastlines, rivers etc need touch ups after the fact), but see if this works as I tried to keep it saved in its original format from Hexographer with minimal distortion.
Attachments
WL map 2.png
WL map 2.png (2.8 MiB) Viewed 1274 times
Player: I drink the potion!
DM: Are you sure you want to do that?
Player: Um, no. Maybe, Why, do you think it would be stupid?
User avatar
Solomoriah
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Posts: 6901
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
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Re: Hex Based Morgansfort map

Post Sat Dec 03, 2016 9:48 am

Yes, looks much nicer. PNG is lossless, so you don't get artifacts or blurring. I'll get a final version put together soon.
My personal site: www.gonnerman.org
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