BF2 Fortress, Tomb, and Tower

Creating game materials? Monsters, spells, classes, adventures? This is the place!
Post Reply
jdn2006
Posts: 288
Joined: Sun Mar 08, 2009 3:33 pm

Re: BF2 Fortress, Tomb, and Tower

Post by jdn2006 »

These are more "cosmetic" than vital.

Repeated use of "Attacks:" rather than "#At" in monster stat lines

Page 8
3. EAST ROOM:
should be: "3 Giant Rats:"

Page 9:
7. WARRIOR TRAINING ROOM:
s/b "3 Regular Kobolds:"

s/b "2 Kobold Guards:"

8. PANTRY:
s/b "5 Goblins:"

11. ANTEROOM:
s/b "2 Living Crystal Statues:"

page 11:
17. BUTCHER:
s/b "8 Giant Rats:"

page 15
30. GREAT HALL:
s/b "3 Orcs:"
User avatar
Solomoriah
Site Admin
Posts: 12509
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: BF2 Fortress, Tomb, and Tower

Post by Solomoriah »

I'll try to get this taken care of this weekend.
My personal site: www.gonnerman.org
jdn2006
Posts: 288
Joined: Sun Mar 08, 2009 3:33 pm

Re: BF2 Fortress, Tomb, and Tower

Post by jdn2006 »

(Words used right after each other, best looked up with the search function): "The the" as in "The the fluid in the trough ..."
User avatar
chiisu81
Posts: 4106
Joined: Fri Aug 19, 2011 3:05 pm

Re: BF2 Fortress, Tomb, and Tower

Post by chiisu81 »

In R16 a check didn't bring up any such errors; can you give specific locations?
User avatar
chiisu81
Posts: 4106
Joined: Fri Aug 19, 2011 3:05 pm

Re: BF2 Fortress, Tomb, and Tower

Post by chiisu81 »

Page 1, 1st paragraph: extra space after 1st sentence
Page 7, 9-11 1d6 Giant Rates: extra space before closing parenthesis
Page 15, bottom left paragraph: extra space (with the urgoblin)
Page 16, Urgoblin: extra space (#At 1)
Page 22, 50. Sanctuary, first paragraph (non-boxed): extra space (water clock at the west)
Page 26, 1st paragraph: extra space after 1st sentence
Page 35, 1st paragraph: extra space (one of his platinum)
Page 44, 14. Count Down Trap, 1st paragraph: extra space (It is covered)

Still couldn't locate duplicate words (I'd have to do a full read-through); JD can you let us know the specific ones?
User avatar
Solomoriah
Site Admin
Posts: 12509
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: BF2 Fortress, Tomb, and Tower

Post by Solomoriah »

chiisu81 wrote:Page 1, 1st paragraph: extra space after 1st sentence
Fixed. It was intentional, but justification makes it too big.
chiisu81 wrote:Page 7, 9-11 1d6 Giant Rates: extra space before closing parenthesis
Giant Rates? Like what I get from my credit card company? :D

Fixed.
chiisu81 wrote:Page 15, bottom left paragraph: extra space (with the urgoblin)
Dang you have good eyes.
chiisu81 wrote:Page 16, Urgoblin: extra space (#At 1)
Again, dang good eyes.
chiisu81 wrote:Page 22, 50. Sanctuary, first paragraph (non-boxed): extra space (water clock at the west)
Fixed.
chiisu81 wrote:Page 26, 1st paragraph: extra space after 1st sentence
Intentional, left as is.
chiisu81 wrote:Page 35, 1st paragraph: extra space (one of his platinum)
Fixed.
chiisu81 wrote:Page 44, 14. Count Down Trap, 1st paragraph: extra space (It is covered)
Fixed.

I'll push a new version to the server tomorrow (or rather, later today).
My personal site: www.gonnerman.org
User avatar
PapersAndPaychecks
Posts: 139
Joined: Sun Jul 14, 2013 6:56 pm

Re: BF2 Fortress, Tomb, and Tower

Post by PapersAndPaychecks »

So close to being finished!
User avatar
Solomoriah
Site Admin
Posts: 12509
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: BF2 Fortress, Tomb, and Tower

Post by Solomoriah »

Um... I think you're on the wrong one. BF2 is in print. Are you thinking of Strongholds of Sorcery?

viewtopic.php?f=19&t=697
My personal site: www.gonnerman.org
User avatar
PapersAndPaychecks
Posts: 139
Joined: Sun Jul 14, 2013 6:56 pm

Re: BF2 Fortress, Tomb, and Tower

Post by PapersAndPaychecks »

Drat. Yes...
User avatar
chiisu81
Posts: 4106
Joined: Fri Aug 19, 2011 3:05 pm

Re: BF2 Fortress, Tomb, and Tower

Post by chiisu81 »

R18 released by Solo. Notes: "This release fixes a couple of very minor layout issues. It's still not a print release... I'm hoping to drum up some art to fill in some of the blank space, and maybe even show some of the NPCs."
Post Reply

Who is online

Users browsing this forum: Ahrefs [Bot] and 26 guests