Getting ready to go to local con where I run an adventure every year. This year it is using BFRPG and I am running Castle Amber. I have made a screen and character sheets for it (and my next campaign).
BFRPG & Castle Amber at convention
Re: BFRPG & Castle Amber at convention
looks great
Re: BFRPG & Castle Amber at convention
indeed... very cool!Hywaywolf wrote:looks great
Is it really the end, not some crazy dream?
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Re: BFRPG & Castle Amber at convention
I'm digging that screen, any chance of a copy finding its way on here?
Re: BFRPG & Castle Amber at convention
That's a freakin' awesome screen.MedievalMan wrote:I'm digging that screen, any chance of a copy finding its way on here?
You just use heavy paper? I love the curve and not the fold!!
Great stuff, thanks for sharing. hope the game was good!
--Ron--
Player of Will Thornton in Dirigible of Doom!
Unseen Servant PbP Forums!
CptClyde: I predict a TPK at the hands of a blind, lame goblin.
teaman: She'll break your heart. And your wrist.
Unseen Servant PbP Forums!
CptClyde: I predict a TPK at the hands of a blind, lame goblin.
teaman: She'll break your heart. And your wrist.
Re: BFRPG & Castle Amber at convention
I will post link for the screen and character sheet in the workshop when I get a chance this week.
It is about 2 pieces of 24# paper glued together. Next time I print one I am looking at doing it double sided with about 96# paper.
The Con went great. Friday night was the traditional "Intro to D&D" adventure. For that, it is more of an "Introduction to D&D'esque game" adventure. I had seven players for that night, and we started rolling up BFRPG characters about 8:00pm, and we where ready to adventure at ~9:00 pm. Session lasted until 2:00 am. Everyone had a lot of fun.
Saturday we capped it at 8 players (We had draw enough for 12), started rolling up 3rd level characters at 8:00pm, started at ~9:00 pm. The session lasted until about 1:30 am with us getting about 1/3 of the way through Castle Amber. It was incredibly fun.
It is about 2 pieces of 24# paper glued together. Next time I print one I am looking at doing it double sided with about 96# paper.
The Con went great. Friday night was the traditional "Intro to D&D" adventure. For that, it is more of an "Introduction to D&D'esque game" adventure. I had seven players for that night, and we started rolling up BFRPG characters about 8:00pm, and we where ready to adventure at ~9:00 pm. Session lasted until 2:00 am. Everyone had a lot of fun.
Saturday we capped it at 8 players (We had draw enough for 12), started rolling up 3rd level characters at 8:00pm, started at ~9:00 pm. The session lasted until about 1:30 am with us getting about 1/3 of the way through Castle Amber. It was incredibly fun.
Re: BFRPG & Castle Amber at convention
Here are the links to the character sheet, the screen, and an unrelated nerdy coin analysis.
http://d20progeny.com/bfrpg/BFRPGScreen ... _36x11.pdf
http://d20progeny.com/bfrpg/BFRPG_Chara ... 031214.pdf
http://d20progeny.com/bfrpg/Coin_Calculations.pdf
http://d20progeny.com/bfrpg/BFRPGScreen ... _36x11.pdf
http://d20progeny.com/bfrpg/BFRPG_Chara ... 031214.pdf
http://d20progeny.com/bfrpg/Coin_Calculations.pdf
Re: BFRPG & Castle Amber at convention
Awesome! Thank you!
"...It's up to the players to make cool characters and a cool story, and work with you rather than against you to do that. If they can't or won't do that, they are not doing their job as players." - Longman
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