Character creation

Jandolar's forum for his adventures in Undermountain.

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Jandolar
Posts: 1621
Joined: Sat Sep 28, 2013 10:00 pm

Re: Character creation

Post Mon Mar 17, 2014 2:22 pm

When did the damn Sherpa come from? *laugh*
Oypeen- 30/30 Hp AC 24
Rykken- 24/24 Hp AC 20
Hermia- 39/39 Hp AC 18/20
Giovanni-40/40 Hp AC 22
Ravoneth-35/35 Hp AC 18
Maephina-30/30 Hp AC 16/18
http://mapmatic.basicfantasy.org/index. ... &mapid=360
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dymondy2k
Posts: 1552
Joined: Wed Jun 29, 2011 12:56 am

Re: Character creation

Post Mon Mar 17, 2014 4:23 pm

We definitely aren't old school if we don't have a henchman/hireling!
Check out my BFRPG Campaign Setting
The Dragonclaw Barony
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Hywaywolf
Posts: 5266
Joined: Fri Mar 13, 2009 11:30 pm
Location: Wilmington, NC

Re: Character creation

Post Mon Mar 17, 2014 8:29 pm

Jandolar wrote:When did the damn Sherpa come from? *laugh*
You didn't see that pile of rings and potions floating through the air behind us as we traveled through the dungeon? I assumed Durnan had loaned us an invisible magical Sherpa to carry them until our party members caught up to us.
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Jandolar
Posts: 1621
Joined: Sat Sep 28, 2013 10:00 pm

Re: Character creation

Post Mon Mar 17, 2014 8:34 pm

Must have missed that one. I was thinking an adjusted Tensers Floating Disc. Guess it could be Rykkens Invisible Sherpa.
Oypeen- 30/30 Hp AC 24
Rykken- 24/24 Hp AC 20
Hermia- 39/39 Hp AC 18/20
Giovanni-40/40 Hp AC 22
Ravoneth-35/35 Hp AC 18
Maephina-30/30 Hp AC 16/18
http://mapmatic.basicfantasy.org/index. ... &mapid=360
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LibraryLass
Posts: 1008
Joined: Tue Feb 05, 2013 10:02 pm

Re: Character creation

Post Mon Mar 17, 2014 10:32 pm

Unseen Sherpa!
http://rachelghoulgamestuff.blogspot.com/
Rachel Bonuses: Now with pretty

http://www.gofundme.com/8gawy0
Currently panhandling for my transition/medical bills.
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dymondy2k
Posts: 1552
Joined: Wed Jun 29, 2011 12:56 am

Re: Character creation

Post Sat May 31, 2014 4:00 pm

*** Giovanni's Dice Rolls ***

Input: Starting Gold: [3d6 x10]
Output: Starting Gold: [3d6 x10] = 12x10 = 120
Starting Gold x level = 120 x 4 = 480

Gold 480 GP

Input: Hitpoints: (Level 1) 6 +(Levels 2-4) [3d6] + (Con) + 4
Output: Hitpoints: (Level 1) 6 +(Levels 2-4) [3d6] = 11 + (Con) + 4

Hit Points: 21
Check out my BFRPG Campaign Setting
The Dragonclaw Barony
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Hywaywolf
Posts: 5266
Joined: Fri Mar 13, 2009 11:30 pm
Location: Wilmington, NC

Re: Character creation

Post Sat May 31, 2014 4:50 pm

don't forget that you get additional 1st level spells equal to your wisdom bonus
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dymondy2k
Posts: 1552
Joined: Wed Jun 29, 2011 12:56 am

Re: Character creation

Post Sat May 31, 2014 5:53 pm

I added them.. +1
Check out my BFRPG Campaign Setting
The Dragonclaw Barony
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MedievalMan
Posts: 1296
Joined: Thu Mar 29, 2012 4:19 pm
Location: Sacramento, CA

Re: Character creation

Post Sun Jun 01, 2014 2:27 pm

Alright character posted. I made a few assumptions regarding weight, carrying capacity, and such on the idea that gnomes and halflings are about the same size and should be able to carry about the same weight.

I was also a little unclear about spells in this game (having ignored all the stuff you guys hashed out during play), so if anyone see's anything wrong let me know.
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