Chapter 6: Aftermath

This forum is for Solomoriah's playtest adventures in the town of Redbluff.
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Nekron99
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Re: Chapter 6: Aftermath

Post by Nekron99 »

"A Gold!....Why you little....um, wait how about I pay you Tuesday for a....What do you mean no? Oh never mind, her ya go little guy." Brother Arven flips the urchin a gold coin, ruffles his hair hands him the rolled parchment, and sends him on his merry way.

Cost is no object when it comes to trying to save our little halfling friend, may the Lord bless his thieving little, sticky fingerd, not gonna steal from the party anymore little heart.

If the Brothers are on the ball we should hear back from them within 24 hrs. It would be faster but Father Rannde has this whole traditional prayer/meditation ritual thing he has to go through before removing a curse. Don't ask me to explain it, it has something to do with potato salad and dark beer, weird, but he is the reining champion curse remover in the area so he gets a lot of leeway on the weird meter.
Player: I drink the potion!
DM: Are you sure you want to do that?
Player: Um, no. Maybe, Why, do you think it would be stupid?
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jstater
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Re: Chapter 6: Aftermath

Post by jstater »

How many hit points does Grumm get back?

Also - have we earned enough money to get Grumm an armor upgrade? Or maybe I should trade in the old glaive for a shield and sword? If I'm going to be on the front line, I should probably try to avoid getting hit as often as possible.
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Solomoriah
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Re: Chapter 6: Aftermath

Post by Solomoriah »

Arven did one cure light wounds, right? ... 5 points.
My personal site: www.gonnerman.org
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Nekron99
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Re: Chapter 6: Aftermath

Post by Nekron99 »

Brother Arven has 7, no now only 6 gold left that he will donate to the Grumm - Please don't hit me fund (plus whatever share came out of the dungeon. And yes I did one Cure, if anyone needs the other then speak up and get it before we get caught up in the next adventure.
Player: I drink the potion!
DM: Are you sure you want to do that?
Player: Um, no. Maybe, Why, do you think it would be stupid?
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jstater
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Re: Chapter 6: Aftermath

Post by jstater »

That gives Grumm 7 hp. He's now 9 hp down. With Arven's contribution, he can almost swing a mace and shield - 1 gp short.
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Nekron99
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Location: DeRidder, Louisiana

Re: Chapter 6: Aftermath

Post by Nekron99 »

That's it Brother Grumm, embrace the hidden cleric inside you! Now reach out with your mind. Feel the force.
Player: I drink the potion!
DM: Are you sure you want to do that?
Player: Um, no. Maybe, Why, do you think it would be stupid?
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Hywaywolf
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Re: Chapter 6: Aftermath

Post by Hywaywolf »

caress grumm again with your magic touch
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jstater
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Re: Chapter 6: Aftermath

Post by jstater »

Touch me, preacher man!
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Solomoriah
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Re: Chapter 6: Aftermath

Post by Solomoriah »

You guys are getting creepy... assuming Arven has consented to do it again, Grumm gets another 3 points.
My personal site: www.gonnerman.org
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Hywaywolf
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Re: Chapter 6: Aftermath

Post by Hywaywolf »

Shybolt flips a gold piece to grumm.
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