Post
Mon Feb 27, 2012 7:17 am
Indeed, what you say is true, begins Paladin, but I worry that we may be doing something particularly evil here. This upstanding member of Westport has hired a bandit gang to get him a disease-causing gemstone. He's then hired a bunch of mercenaries from out of town (us) to fight the bandit gang in the city. This says to me that Mr. Hall is operating well outside the law and the interests of Westport. If we succeed in getting his disease stone, will we be more or less welcome in Westport?
Paladin views the others skeptically. If we are going to get this gemstone, we should decide here how many folks we are going to kill. This is a town. People live here. If we start throwing spells, flaming oil, and arrows about, folks are going to get hurt. These bandits aren't off in a cave somewhere by themselves. How are we going to know who's a bandit and who isn't?
Seeing Benoni returning empty handed, Paladin concludes. And are we really going to give it to some man we know little about? The only information we have about Mr. Hall is that he's connected to Bertie, and that's not a step in the right direction for me. Bertie is a dangerous man keeping his position in Marketstone by intimidation and strong-arm tactics. Shouldn't we be taking this gemstone to, say, a Temple of Law? I mean, I'm all for a little fun in the fields with a torch, but giving a guy a disease-causing gemstone seems like it's not so smart.