Character Sheets

This forum is for playtesting Iron Falcon Adventures One, specifically (at the start anyway) the Abandoned Tower adventure.
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Rhialto
Posts: 322
Joined: Sat Apr 02, 2016 7:28 am
Location: Germany, near Stuttgart

Re: Character Sheets

Post by Rhialto »

[Copy so I can edit - this is defunct as I am handing the character back to clever_munkey]

Name: Rowan Elser
Class: Fighter
Race: Human
Level: 1 (0 / 2,000 XP)
HP: 5 / 7
Last edited by Rhialto on Sun Jan 22, 2017 12:38 pm, edited 2 times in total.
User avatar
Rhialto
Posts: 322
Joined: Sat Apr 02, 2016 7:28 am
Location: Germany, near Stuttgart

Re: Character Sheets

Post by Rhialto »

[Copy so I can edit - this is defunct since I'm handing the character back to clever_munkey]

Name: Faylen Orymis
Class: Magic User/Thief
Race: Elf
Level: 1 (0 / 2,000 ; 0/1,400 XP)
HP: 4/4

Faylen has still not rested to regain her one spell for the day.
Last edited by Rhialto on Sun Jan 22, 2017 12:40 pm, edited 2 times in total.
pinewood
Posts: 121
Joined: Tue Jul 19, 2016 12:07 am

Re: Character Sheets

Post by pinewood »

Edit Copy:

Name: Neirin Nettleby
Class: Fighter
Race: Halfling
Level: 1 (0 / 0 XP)
HP: 8 / 8

Description :
Skin : Ruddy, tanned.
Hair : Scraggly brown
Eyes :Green
Clothes : Worn peasants garb

Background : A skilled fighter and scout from the land of the halflings. Neirin was shamed to learn how the “big people” viewed the halflings when he went to enlist in the royal guard. Determined to “set the record straight” Neirin has decided to make a name for himself as a great hero in the lands of the tall folk.

AC: 4
BAB:

Attributes:
Str 13 (Formerly 11) [+1 to hit]
Int 10 (Formerly 14)
Wis 9
Dex 13 [+1 to hit / +4 with sling]
Con 10
Chr 11

(special abilities + languages)
+3 to hit with sling. Save as 4 levels higher.

Saving throws:
Death ray or Poison : 10
Magic Wands : 11
Paralysis or Petrify : 12
Dragon Breath : 13
Spells : 14

Weapon 1: Sling 1d4/1d6, 5” 10” 15”
Weapon 2: Sword 1d8/1d12
Weapon 3:
Weapon 4:

Equipment: Chain Mail + Shield. Short Sword. Sling. 40 sling bullets. A pony, 6 Torches, 50' rope, Waterskin, Flint and steel, Backpack, Standard rations. Bed roll.
Wealth: 35 GP
Encumbrance: 740# (without pack), 831# (with pack). (max light load 850 #, max heavy load 3100#)
pinewood
Posts: 121
Joined: Tue Jul 19, 2016 12:07 am

Re: Character Sheets

Post by pinewood »

Edit Copy:

Name: Father Tertullian
Class: Cleric
Race: Human
Level: 1 (0 / 0 XP)
HP: 6 / 6

Description : A tall elderly cleric, who is surprisingly spry and strong, but beginning to loose his mental facilities and has become a bit eccentric.
Skin : Pale
Hair : Grey/White (Similar to Bernie Sanders or Doc brown.)
Eyes :Brown
Clothes : Priests robes

Background : Tertullian has spent year as an instructor of doctrine for his church, but lately he has begun to diverge from the church in his beliefs becoming more charismatic. This combined with his bouts of forgetfulness and outlandishness has caused a major rift for him and his church leadership. Rather than being dismissed – he has taken up adventuring.

AC: 2 (Plate Mail + Shield)
BAB:

Attributes:
Str 13 (+1 to hit)
Int 7
Wis 16
Dex 12
Con 11
Chr 10

(special abilities + languages)

Saving throws:
Death ray or Poison : 11
Magic Wands : 12
Paralysis or Petrify : 14
Dragon Breath : 16
Spells : 15

Weapon 1: Mace 1d6/1d4
Weapon 2: Quarter staff (The teaching rod)
Weapon 3: Sling 1d4/1d6, 5” 10” 15” (20 bullets)
Weapon 4:

Equipment: Plate Mail, Shield, Mace, Quarter staff, Back Pack, Holy Symbol, Quart of Wine, Standard rations, Torches, Bedroll, mule
Wealth: 20 GP
Encumbrance: 950# (without pack), 975# (with pack). (max light load 850 #, max heavy load 3100#)
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