Adventures in the North March

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Longman
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Re: Adventures in the North March

Post by Longman »

old version of darfin
Last edited by Longman on Sat Aug 22, 2015 7:31 pm, edited 1 time in total.
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arcbolt21
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Re: Adventures in the North March

Post by arcbolt21 »

Mint wrote:I figure it doesn't hurt to ask so here goes. Can we take the 73 points the given stat numbers add up to and distribute them as we see fit instead? Would give us a bit more leeway in designing characters to our tastes.

My elven fighter would be female, rather hard bitten (especially for an elf), a bit ascetic, and not given to much subtlety. To her, anyone not a fighter is a wet behind the ears ninny who doesn't really belong on an adventure and are more trouble than they're worth as she'll probably have to stand between them and danger. She manages, most of the time, not to let this attitude show. Much.
Well Mint, I guess I could see the appeal of the point buy. If another player agrees to it, then I guess a 73-point purchase would be fine so long as no stat goes below 8 nor above 18.
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arcbolt21
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Re: Adventures in the North March

Post by arcbolt21 »

@Longman: Awesome character! Love the image as well.
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Mint
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Re: Adventures in the North March

Post by Mint »

arcbolt21 wrote:
Mint wrote:I figure it doesn't hurt to ask so here goes. Can we take the 73 points the given stat numbers add up to and distribute them as we see fit instead? Would give us a bit more leeway in designing characters to our tastes.

My elven fighter would be female, rather hard bitten (especially for an elf), a bit ascetic, and not given to much subtlety. To her, anyone not a fighter is a wet behind the ears ninny who doesn't really belong on an adventure and are more trouble than they're worth as she'll probably have to stand between them and danger. She manages, most of the time, not to let this attitude show. Much.
Well Mint, I guess I could see the appeal of the point buy. If another player agrees to it, then I guess a 73-point purchase would be fine so long as no stat goes below 8 nor above 18.
Great! Thanks arcbolt21! So how about it guys? Can I get one vote here?
Woe
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Re: Adventures in the North March

Post by Woe »

Sure, that works for me. 16/16/16/8/8/8

Kidding! I'll work on my character tonight and try to post. I'm on the road so it might be a few days before we have access to the interwebs again.
Freya HP 24/24 AC 16 (17 two weapons)
Kilian HP 20/20 AC 19 (18 no shield)
Talin HP 29 AC 16
Tiana HP 11 AC 12 SP 8/8
Fido HP 9/9 AC 16
Anna HP 12/12 AC 15 (19 defensively)
Bruce HP 20/20 AC 16 (15 no shield)

Red Oak map
Red Oak loot
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quozl
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Re: Adventures in the North March

Post by quozl »

Are you still looking for a fifth? I'd like to give it a try.
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arcbolt21
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Re: Adventures in the North March

Post by arcbolt21 »

quozl wrote:Are you still looking for a fifth? I'd like to give it a try.
We'd love to have you aboard, quozl.
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quozl
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Re: Adventures in the North March

Post by quozl »

Excellent! I'll work up a thief for the party.
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arcbolt21
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Re: Adventures in the North March

Post by arcbolt21 »

quozl wrote:Excellent! I'll work up a thief for the party.
Excellent! Also, mint wanted to see if anyone else wanted to instead do a 'point-buy' for stats. Do you want to or just stick to the array listed?
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quozl
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Re: Adventures in the North March

Post by quozl »

I'd rather just go with the set stats. How's this?

Telros, Elven Thief

Str - 12
Int - 10
Wis - 8 (-1)
Dex - 16 (+2)
Con - 13 (+1)
Cha - 14 (+1)

HP 5
AC 15 (Leather armor, dex +2)
2 Daggers (1d4 damage)
Light crossbow (+2 attack, 1d6 damage)
Background Skill - Locksmith

Saves
Death Ray 13
Magic Wands 12
Paralysis and Petrify 12
Dragon Breath 16
Spells 15
(Elf bonuses factored in.)

Darkvision 60'
Move 30'

Equipment:
Cloak 2gp, 1#
Clothing 4gp, 1#
Daggers (2) - 4gp, 2#
Sling 1gp
Backpack 4gp
Thieves' picks and tools 25gp, 1#
Grappling Hook 2gp, 4#
Iron Spikes (12) 1gp, 1#
Leather Armor 20gp, 15#
12gp
Total weight 26.2#

Telros lived with his father, a poor locksmith in the poor section of town. He has no recollection of his mother and his father still won't say more than "she left one day - she just left." Telros is tired of locksmithing and decides to go adventuring with his friends.
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