Page 2 of 2

Re: Multi class Hit Points

Posted: Mon Nov 02, 2020 1:33 pm
by Dimirag
cbarchuk wrote: Mon Nov 02, 2020 7:49 am That's a good idea. So with a Fighter/Mage you simply roll d8 whenever you gain a Fighter level above your Magic User level. So level 1, roll both and pick the higher one. At F2/M1 roll a d8. At F2/M2 rolling nothing. At F3/M2 roll a d8 etc...
And if at some point the character only levels as a mage it would roll a d4 for each level it gains above the fighter ones.

This optional rule has the side effect of having more HP than the standard rule:
A F5/MU9 in the standard rule will have its HP as stated above: 5d8 vs 9d4 (5-40 vs 9-36)
Same character with the optional rule will have 5d8+4d4 (9-56 range, 32,5 average).

Re: Multi class Hit Points

Posted: Tue Nov 03, 2020 2:05 pm
by cbarchuk
Thanks. I finally get it and it is simple. :D