Multi class Hit Points

This subforum is for discussion of the Iron Falcon Rules for Classic Fantasy Role-Playing. Maybe someday they'll have their own forum, but for now I'm keeping the discussion here.
User avatar
Dimirag
Posts: 2547
Joined: Thu Oct 06, 2011 1:24 pm
Location: Buenos Aires (C.A.B.A.), Argentina
Contact:

Re: Multi class Hit Points

Post Mon Nov 02, 2020 1:33 pm

cbarchuk wrote: Mon Nov 02, 2020 7:49 am That's a good idea. So with a Fighter/Mage you simply roll d8 whenever you gain a Fighter level above your Magic User level. So level 1, roll both and pick the higher one. At F2/M1 roll a d8. At F2/M2 rolling nothing. At F3/M2 roll a d8 etc...
And if at some point the character only levels as a mage it would roll a d4 for each level it gains above the fighter ones.

This optional rule has the side effect of having more HP than the standard rule:
A F5/MU9 in the standard rule will have its HP as stated above: 5d8 vs 9d4 (5-40 vs 9-36)
Same character with the optional rule will have 5d8+4d4 (9-56 range, 32,5 average).
Sorry for any misspelling or writing error, I am not a native English speaker
Drawing portfolio: https://www.instagram.com/m.serena_dimirag/
User avatar
cbarchuk
Posts: 116
Joined: Sun May 20, 2018 7:30 pm
Location: Raleigh, NC

Re: Multi class Hit Points

Post Tue Nov 03, 2020 2:05 pm

Thanks. I finally get it and it is simple. :D
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest