Re: RED OAK: Beyond the Mirror
Posted: Wed Jun 22, 2016 9:39 pm
Skill bumps are at 3rd, then 6th. So, no one else is due.
You might be aware of this but Abigall CAN'T go more than about 100 miles from her home place (the monastary). Not a question of bravery. She just physically can't do it. It an ilcruthy thing. I have mentioned this before.
The lucha do not know a concoction. They can just do what they do. No lucha magic coming to your aid.
I agree that Ana learning Sylvan is a stretch, plotwise. But, Anna is perhaps more of a magical type than you may be aware, but I have kept that a latent story arc so far. Her family has a long held magical item and she has red hair - something she shares in common with the bloodline of the seers. So, if she wanted to pick up the ability to 'detect' magic, I would allow that. Otherwise Anna would probably pick healing as her 2nd background skill.
Seems like this is a wrap at the lucha moot. The mouseman Alfyl tells you what he knows, but you still have to decide what to do with the prisoner. If you want him killed, or somehow transformed in public, you will have to role-play that. Otherwise you can head back into town and just say to keep him under lock and key for the time being?
The mousefolk are stoked with all the wine. No magic items seem to be missing after you finish your meeting with them.
You might be aware of this but Abigall CAN'T go more than about 100 miles from her home place (the monastary). Not a question of bravery. She just physically can't do it. It an ilcruthy thing. I have mentioned this before.
The lucha do not know a concoction. They can just do what they do. No lucha magic coming to your aid.
I agree that Ana learning Sylvan is a stretch, plotwise. But, Anna is perhaps more of a magical type than you may be aware, but I have kept that a latent story arc so far. Her family has a long held magical item and she has red hair - something she shares in common with the bloodline of the seers. So, if she wanted to pick up the ability to 'detect' magic, I would allow that. Otherwise Anna would probably pick healing as her 2nd background skill.
Seems like this is a wrap at the lucha moot. The mouseman Alfyl tells you what he knows, but you still have to decide what to do with the prisoner. If you want him killed, or somehow transformed in public, you will have to role-play that. Otherwise you can head back into town and just say to keep him under lock and key for the time being?
The mousefolk are stoked with all the wine. No magic items seem to be missing after you finish your meeting with them.