1) Undermountain, the beginning.

Jandolar's forum for his adventures in Undermountain.

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Longman
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Re: Undermountain, the beginning.

Post Sat Apr 12, 2014 5:06 pm

(I need clarification.

Did the goblin disappear or did the glimmer disappear?

My reading of Jan's post was that the goblin had a charm on him that would have been deactivated when he got into the room. I think the goblin is still with us. Right?

Oypeen, I am not wasting these delicious stale rations on a rat when we have a perfectly good goblin to talk to.

However, if the goblin DID disappear then I am trying to lure the rat with more food, out the eastern entrance, so I can cast speak with animals on it.
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Hywaywolf
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Re: Undermountain, the beginning.

Post Sat Apr 12, 2014 5:32 pm

Longman wrote:(I need clarification.

Did the goblin disappear or did the glimmer disappear?

My reading of Jan's post was that the goblin had a charm on him that would have been deactivated when he got into the room. I think the goblin is still with us. Right?
"As they walk down the stairs there is a faint glimmer that surrounds tgd goblin and the disappears"


Thats a good question. I read that as "he disappears" (dropping the 't' thinking it a typo), but it could just as easily be 'then disappears" (adding the 'n' that was forgotten). So depending how you correct that it could be the goblin is an illusion and the magic of it stopped at the entrance to the room like the sharn did. Or that the charm on the goblin is not working inside this magic free room and the goblin is now in the room with us and confused as all hell.

Well, I think I have too much for Jandolar to respond to already so will try real hard to not come up with any more actions LOL.
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Jandolar
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Re: Undermountain, the beginning.

Post Sat Apr 12, 2014 5:56 pm

Some clarification is needed. (most of these posts have been from my phone and I HATE using it for this).

The goblin did not disappear, there was a faint glimmer around it as it walked into the room. It was the glimmer that disappeared.

The coin is still in the hallway to the south.

The rat is patiently scratching at Quanders boot waiting to be fed.

The south passage is indeed paralleled by the other one that you can see in the map just to the east of it.

With regards to hide in shadows and dark vision. Having DV means you can see in total darkness but it is only in black and white. If there is any light source at all then DV doesn't work and Rykken is holding a lantern. Either way depending on how well a thief rolls his/her HS they will be able to hide even from those with DV (house rule that I should have mentioned but I kind of thought everyone did this). Lianna rolled in the single digits.


Hope that helps.
Oypeen- 30/30 Hp AC 24
Rykken- 24/24 Hp AC 20
Hermia- 39/39 Hp AC 18/20
Giovanni-40/40 Hp AC 22
Ravoneth-35/35 Hp AC 18
Maephina-30/30 Hp AC 16/18
http://mapmatic.basicfantasy.org/index. ... &mapid=360
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Hywaywolf
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Re: Undermountain, the beginning.

Post Sat Apr 12, 2014 7:44 pm

((just for the record, hide - for both the thief and halfling - only work when you are remaining still.

Also, I look at dark vision as I do regular real life human night vision. We can see somewhat at night if you let your eyes acclimate to the dark for 20 or 30 minutes. But a fire, lantern or flashlight will ruin it. But if you stay on the edge of a lights radius and keep your back to the light (so it doesn't shine in your eyes, you can still maintain some night vision. But yes, it is very short range. Mostly just helps you avoid running into things lol. I imagine that the games Darkvision would be much more effective but probably a little less than 1/2 to a 1/3 what it would be if there were no lights at all.

I should start wearing an eye patch so our lights can be extinguished and I can get my darkvision back instantly by moving the patch to the other eye))
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Hywaywolf
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Re: Undermountain, the beginning.

Post Sat Apr 12, 2014 7:47 pm

OK, now that we know that the goblin is in the room with us, did it act like it just lost a charm spell or something else?
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Jandolar
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Re: Undermountain, the beginning.

Post Sat Apr 12, 2014 10:15 pm

Upon entering the pillar room the goblin becomes even more distraught. He complains about missing his family and clan and curses the "mean man with the gold" while warily eyeing the CoS group.
Oypeen- 30/30 Hp AC 24
Rykken- 24/24 Hp AC 20
Hermia- 39/39 Hp AC 18/20
Giovanni-40/40 Hp AC 22
Ravoneth-35/35 Hp AC 18
Maephina-30/30 Hp AC 16/18
http://mapmatic.basicfantasy.org/index. ... &mapid=360
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Jandolar
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Re: Undermountain, the beginning.

Post Sat Apr 12, 2014 10:17 pm

I'll have to adjust that stationary hide in shadows thing. One of the best things about a thief is the ability to move unseen and unheard.
Oypeen- 30/30 Hp AC 24
Rykken- 24/24 Hp AC 20
Hermia- 39/39 Hp AC 18/20
Giovanni-40/40 Hp AC 22
Ravoneth-35/35 Hp AC 18
Maephina-30/30 Hp AC 16/18
http://mapmatic.basicfantasy.org/index. ... &mapid=360
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Hywaywolf
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Location: Wilmington, NC

Re: Undermountain, the beginning.

Post Sat Apr 12, 2014 10:49 pm

((remaining unseen is much easier if you are sneaking toward a lighted area than sneaking toward someone with the lighted area behind you. In an empty 10' wide passage you'd be silhouetted by the the light behind you, especially if you are moving. In this case the goblin just wasn't interested in looking to see if anyone was sneaking up on them.

One of the best things about D&D is that the DM can houserule anything they want and not have to stick strictly to the rules :) I just wanted to point out that hide isn't a movement skill because I have found that many of the people i have gamed with using B/X, LL and BFRPG wasn't aware of that. I have to assume it is different in other versions like AD&D. I do agree with you that the thief should have a sneak skill where he can roll to see if his creepiness, I mean creeping, is successful ))
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Hywaywolf
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Re: Undermountain, the beginning.

Post Sat Apr 12, 2014 11:17 pm

Btw, disregard my comment about going over to search for secret doors and compartments. Thats when I thought the Goblin was just an illusion that disappeared. I'll search for them later. Now that we have a live speaking goblin in the room, I will just sit back and see what Lianna has in mind to do with it. I will test leaving the room like I stated though.
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Longman
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Re: Undermountain, the beginning.

Post Sat Apr 12, 2014 11:27 pm

Likewise, ignore my plan to talk to the rat. I will lure it away from the mirror corridor with more food, while Lianna and the others interrogate the goblin.
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