OOC Tavern.

Jandolar's forum for his adventures in Undermountain.

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LibraryLass
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Re: OOC Tavern.

Post Wed Mar 12, 2014 11:35 pm

Jandolar wrote:
Hywaywolf wrote:someone with a map of the dungeon
Hermia is a walking map. Besides there is only one known map.....
Two as soon as Hermia's had her fun.
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dymondy2k
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Re: OOC Tavern.

Post Thu Mar 13, 2014 12:14 am

I think one extra will give us some padding in case we lose a person.
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MedievalMan
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Re: OOC Tavern.

Post Thu Mar 13, 2014 4:55 am

I would advise against letting too many people in. Personal experience has taught me that usually their is one person who always neglects to update their stuff and holds the whole game up. So just be aware the more people you let in the more likely that is to happen.

Other than that warning I have no problems with more people.
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dymondy2k
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Re: OOC Tavern.

Post Thu Mar 13, 2014 6:34 pm

OK we are all together in the room!

LETS ROLL!!!


OH and did that really cool Longsword imprint itself on our magic user? Did he gain a really cool pointy torch?
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Hywaywolf
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Re: OOC Tavern.

Post Thu Mar 13, 2014 7:01 pm

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Longman
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Re: OOC Tavern.

Post Thu Mar 13, 2014 8:02 pm

Hi,

Yeah, I should be able to post once a day or so. This seems like fun.

If I am not around when a cool moment of play is going down, can I set some default orders?

- Hang back from front line of combat
- Cast Bless to give everyone within 50 feet a +1 bonus.
- Cast CLW on anyone who seems to need it
- Stand over and defend any character who gets knocked down or withdraws from melee.
- Cast Protection from Evil or Remove Fear if needed. Lots of mystic mumbo jumbo involved with these two.

When not in combat I am most likely to be found with the map-maker Hermia. I will take care of her map if she suddenly charges into combat, and put it in its case and in my backpack if I have time.

In terms of marching order, I am guessing something like:

Oypeen and Sturm (best for spotting doors and stonework)
Rykken
Hermia and Quander
Lianna

unless Lianna is padfooting up in front.

What do you all think?
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Hywaywolf
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Re: OOC Tavern.

Post Thu Mar 13, 2014 8:14 pm

thieves go in the front, at least they do when I play one. Might not be there when any doors get opened, though :) That is totally up to Leanna, though. Oypeen, since he has a fast movement rate, plans to serve as muscle for the thief if the thief chooses to take the point. Everyone else can take whatever position they want. My preference is to have a solid fighter at the back, who doesn't want to charge headlong into trouble, in case we have trouble find us from behind.
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Jandolar
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Re: OOC Tavern.

Post Thu Mar 13, 2014 9:01 pm

I'll let you decide who goes first in each situation.

Longman thanks for letting me know what your "default actions" are.


Last thing. I can talk to Tree Ant and see if he/she still wants in.
Oypeen- 30/30 Hp AC 24
Rykken- 24/24 Hp AC 20
Hermia- 39/39 Hp AC 18/20
Giovanni-40/40 Hp AC 22
Ravoneth-35/35 Hp AC 18
Maephina-30/30 Hp AC 16/18
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dymondy2k
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Re: OOC Tavern.

Post Fri Mar 14, 2014 12:26 am

I could take the rear since my movement would keep me from entering a battle quickly anyways...
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MedievalMan
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Re: OOC Tavern.

Post Fri Mar 14, 2014 3:45 pm

Default actions sound like a good idea! Here are Lianna's

-While we are moving around exploring Lianna will stay at the front of the group. Keeping an eye out for secret doors and traps. She isn't going to search every 10x10 square for traps but she will search doors and other features that stand out. Of course she always keeps and eye out for the obvious. ;)

-Once combat begins Lianna will move next to Quander and provide missile support. She will target spell-casters first followed by unarmored enemies.

Another thought I just had. Hermia and Lianna could split off should the situation warrant it seeing as they both have the ability to Hide and Move silently. Its not advisable to split the party but for short range scouting it might work out pretty well.
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