Chapter 1:Mobilizing at Malforten
Moderator: Blazeguard
Re: Chapter 1:Mobilizing at Malforten
Sanz will swing again. How far am I away from Belle?
Freya HP 24/24 AC 16 (17 two weapons)
Kilian HP 20/20 AC 19 (18 no shield)
Talin HP 29 AC 16
Tiana HP 11 AC 12 SP 8/8
Fido HP 9/9 AC 16
Anna HP 12/12 AC 15 (19 defensively)
Bruce HP 20/20 AC 16 (15 no shield)
Red Oak map
Red Oak loot
Kilian HP 20/20 AC 19 (18 no shield)
Talin HP 29 AC 16
Tiana HP 11 AC 12 SP 8/8
Fido HP 9/9 AC 16
Anna HP 12/12 AC 15 (19 defensively)
Bruce HP 20/20 AC 16 (15 no shield)
Red Oak map
Red Oak loot
- Blazeguard
- Posts: 1284
- Joined: Mon Jun 20, 2011 10:48 pm
- Location: Saskatoon, SK, Canada
Re: Chapter 1:Mobilizing at Malforten
I posted a map of the current battle in the Player Aids thread if you want to get a little better idea of where everyone is.
viewtopic.php?f=23&t=1073&p=26535#p26535
viewtopic.php?f=23&t=1073&p=26535#p26535
The problem with doing something really stupid to impress people is that they may just be impressed by how stupid you really are.
Re: Chapter 1:Mobilizing at Malforten
Belle is going to take a hasty swipe at the goblin in front of her with her short sword. Take that!!
Oypeen- 30/30 Hp AC 24
Rykken- 24/24 Hp AC 20
Hermia- 39/39 Hp AC 18/20
Giovanni-40/40 Hp AC 22
Ravoneth-35/35 Hp AC 18
Maephina-30/30 Hp AC 16/18
http://mapmatic.basicfantasy.org/index. ... &mapid=360
Rykken- 24/24 Hp AC 20
Hermia- 39/39 Hp AC 18/20
Giovanni-40/40 Hp AC 22
Ravoneth-35/35 Hp AC 18
Maephina-30/30 Hp AC 16/18
http://mapmatic.basicfantasy.org/index. ... &mapid=360
Re: Chapter 1:Mobilizing at Malforten
Mumford tries to move forward and to the right (keeping out of Pebbles' way), just to the edge of the treeline.
If goblin G1 makes a move towards Belle and Sanzaru he will let out the most blood-curdling yell he can manage and rush at the goblin (imagining it to be the personification of every bad audience that he's ever encountered).
OOC: Temporary insanity.
If goblin G1 makes a move towards Belle and Sanzaru he will let out the most blood-curdling yell he can manage and rush at the goblin (imagining it to be the personification of every bad audience that he's ever encountered).
OOC: Temporary insanity.
Re: Chapter 1:Mobilizing at Malforten
OOC: Sanz will use the tide of battle to get closer to Belle. Assuming it's only 5' steps w/o combat impact, it should be four turns before he gets there.
Freya HP 24/24 AC 16 (17 two weapons)
Kilian HP 20/20 AC 19 (18 no shield)
Talin HP 29 AC 16
Tiana HP 11 AC 12 SP 8/8
Fido HP 9/9 AC 16
Anna HP 12/12 AC 15 (19 defensively)
Bruce HP 20/20 AC 16 (15 no shield)
Red Oak map
Red Oak loot
Kilian HP 20/20 AC 19 (18 no shield)
Talin HP 29 AC 16
Tiana HP 11 AC 12 SP 8/8
Fido HP 9/9 AC 16
Anna HP 12/12 AC 15 (19 defensively)
Bruce HP 20/20 AC 16 (15 no shield)
Red Oak map
Red Oak loot
Re: Chapter 1:Mobilizing at Malforten
I don't know your movement rate, but a fighting withdrawal is 1/2 normal movement. So yeah, if you are 10'/round then 5' it is. She could probably move toward you too so you can join together quicker.
- Blazeguard
- Posts: 1284
- Joined: Mon Jun 20, 2011 10:48 pm
- Location: Saskatoon, SK, Canada
Re: Chapter 1:Mobilizing at Malforten
Belle swipes at the goblin with her sword but it just grazes his leather armor.
Short Sword Attack: [1d20+1] = 11+1 = 12
Goblin 6 presses the attack on Sanzaru but he easily parries it with his shield.
Goblin 6 Attack: [1d20] = 14
Pebbles slinks through the trees and then releases another arrow at Goblin 1. This shot finds its mark as you hear a muffled groan from the bushes.
Short Bow Attack: [1d20+7] = 15+7 = 22
Short Bow Damage: [1d6] = 2
Sanzaru swings his battle axe at Goblin 6 but he's still off balance from parrying and he nearly loses his grip on his axe.
Battle Axe Attack: [1d20+3] = 1+3 = 4
Goblin 5 retaliates with a strike of his own but he is off balance and the attack is easily dodged by Belle.
Goblin 5 Attack: [1d20] = 7
Goblins 1 and 4 continue to advance while Mumford silently breathes a sigh of relief that they did not move towards Belle and Sanzaru.
Round 4
Pebbles Initiative: [1d6+4] = 4+4 = 8
Belle Initiative: [1d6+2] = 5+2 = 7
Sanzaru Initiative: [1d6+1] = 4+1 = 5
Goblin 5: [1d6] = 5
Goblin 6: [1d6] = 5
Goblin 4: [1d6] = 4
Mumford Initiative: [1d6-1] = 4-1 = 3
Goblin 1: [1d6] = 2
Short Sword Attack: [1d20+1] = 11+1 = 12
Goblin 6 presses the attack on Sanzaru but he easily parries it with his shield.
Goblin 6 Attack: [1d20] = 14
Pebbles slinks through the trees and then releases another arrow at Goblin 1. This shot finds its mark as you hear a muffled groan from the bushes.
Short Bow Attack: [1d20+7] = 15+7 = 22
Short Bow Damage: [1d6] = 2
Sanzaru swings his battle axe at Goblin 6 but he's still off balance from parrying and he nearly loses his grip on his axe.
Battle Axe Attack: [1d20+3] = 1+3 = 4
Goblin 5 retaliates with a strike of his own but he is off balance and the attack is easily dodged by Belle.
Goblin 5 Attack: [1d20] = 7
Goblins 1 and 4 continue to advance while Mumford silently breathes a sigh of relief that they did not move towards Belle and Sanzaru.
Round 4
Pebbles Initiative: [1d6+4] = 4+4 = 8
Belle Initiative: [1d6+2] = 5+2 = 7
Sanzaru Initiative: [1d6+1] = 4+1 = 5
Goblin 5: [1d6] = 5
Goblin 6: [1d6] = 5
Goblin 4: [1d6] = 4
Mumford Initiative: [1d6-1] = 4-1 = 3
Goblin 1: [1d6] = 2
The problem with doing something really stupid to impress people is that they may just be impressed by how stupid you really are.
Re: Chapter 1:Mobilizing at Malforten
Pebbles continues his move and fire routine at Goblin 1. He tells Mumford to keep an eye on goblin four and not let it sneak up on us.
Re: Chapter 1:Mobilizing at Malforten
"Okay, that sounds like a better plan." Mumbles swings around to the rear and left of Pebbles, keeping G4 in view.
Re: Chapter 1:Mobilizing at Malforten
Grr... Belle is going to continue her attacks on the one goblin in front of her.
Oypeen- 30/30 Hp AC 24
Rykken- 24/24 Hp AC 20
Hermia- 39/39 Hp AC 18/20
Giovanni-40/40 Hp AC 22
Ravoneth-35/35 Hp AC 18
Maephina-30/30 Hp AC 16/18
http://mapmatic.basicfantasy.org/index. ... &mapid=360
Rykken- 24/24 Hp AC 20
Hermia- 39/39 Hp AC 18/20
Giovanni-40/40 Hp AC 22
Ravoneth-35/35 Hp AC 18
Maephina-30/30 Hp AC 16/18
http://mapmatic.basicfantasy.org/index. ... &mapid=360
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