Methinks Smoot mighta hit the wrong button there.
Hywaywolf wrote:Muddle looks confused as the Kobold jabbers at him, but nods in understanding after Galan translates for him. He pulls out the trinket, points at it and then at the Kobold with a questioning look on his face. If the Kobold shows a friendly acknowledgement that it is his, then Muddle will touch teh trinket to his own holy symbol, say a prayer to chase out any evil from the item then hand it over to the kobold.
As you touch the symbols together, you feel a strange hum, like the universe just struck a chord of flats. Odd. The Kobold accepts his icon graciously and patiently, then gives you a wicked grin. He grabs his club and takes up position, sizing up the cook's kneecaps.
Going upstairs:
The cook trudges up before you, and gives the door a hard yank. As it swings open, you see the doorway faces into a corner.Turning left and moving into the room, you get a look at the kitchen. It's a fairly large room, nearly the same as the cellar below, and obviously meant for doing a lot of business. Sadly, it does not appear to have seen much business, as the racks and bins are broken, and all but bare. The center of the room is dominated by a large table, scattered with various implements of kitchenry (or torture), a few unfortunate root vegetables, and a lot of pungent herbs. A few battered pots and pans hang from the walls. A variety of benches and strange iron contraptions line the East and South walls.
On the opposite (West) wall is a huge fireplace, with a large chunk of some sort of animal roasting on a spit placed to one side. A huge vat of unimpressive grey mush sits adjacent. There is a door to the south of the fireplace, and a fair amount of noise from behind. The North wall (to your right) has a large double-door, with an equally large trapdoor in front of it (You've seen this one from below). The South wall has several windows, all crudely boarded over. Through the gaps, you can see daylight.
The cook points to the double door on the North wall "That takes you straight to the stable yard. Stables are up a bit and to the left. Should be a door there to bring ya back in by your stuff. Fair enough?"