BFRPG Editing and Templates
Posted: Mon Jul 13, 2009 10:58 pm
Hey everyone, my name is John. I'm new to Basic Fantasy, but I enjoy it a great deal. I started playing the B/X rules in 1981 with the red box set. After playing a bunch of others since then, I really love BF.
I saw a thread on DF about help editing and I emailed Chris ready to help.
My goal is, with the help of everyone else, to make simple tools in OpenOffice so that adventures and supplements can be formatted in a consistent way without a bunch of 'fiddling'. in other words, help folks put great ideas in print without the headache of "is this 10 pt Soultane or 10.5 Friz-Quad?" So far, I have a rough draft template for adventures that allows you to add a room by pressing r+F3, and add a monster to the room with m+f3. The title and a placeholder map are in place so that only the text needs to be replaced.
But I would like everyone's help to make sure that there is consistency and that the tool is really easy to use.
Here is my work so far, anthology.ott
It's empty, but you can search and replace a few things to get the titles set. Then, it is r+f3 to create a room, and m+f3 to put a monster in that room. Switch out the graphic for a map, and the OGL text is already included.
There's still more to do. For one thing, there is no way to add pieces - say you only want a boxed text. For another, there no way to add the whole statblock for new monsters or magic items in an appendix. Let me know if there's anything else you want to add.
John Payne
I saw a thread on DF about help editing and I emailed Chris ready to help.
My goal is, with the help of everyone else, to make simple tools in OpenOffice so that adventures and supplements can be formatted in a consistent way without a bunch of 'fiddling'. in other words, help folks put great ideas in print without the headache of "is this 10 pt Soultane or 10.5 Friz-Quad?" So far, I have a rough draft template for adventures that allows you to add a room by pressing r+F3, and add a monster to the room with m+f3. The title and a placeholder map are in place so that only the text needs to be replaced.
But I would like everyone's help to make sure that there is consistency and that the tool is really easy to use.
Here is my work so far, anthology.ott
It's empty, but you can search and replace a few things to get the titles set. Then, it is r+f3 to create a room, and m+f3 to put a monster in that room. Switch out the graphic for a map, and the OGL text is already included.
There's still more to do. For one thing, there is no way to add pieces - say you only want a boxed text. For another, there no way to add the whole statblock for new monsters or magic items in an appendix. Let me know if there's anything else you want to add.
John Payne