I wasn't talking about Basic Fantasy projects, most of which are either entirely complete or pretty complete and certainly playable. Rather, about what I've seen on various forums where people come up with ideas, play with them, and then just drop them. I've done that myself, so I'm not being judgemental. Sometimes an idea isn't as interesting as it sounds, and at others a person doesn't have the time or resources to pursue it.
I have plans to see if anyone wants to help with an adventure in the Workshop on Dragonsfoot. Maybe something for Monkey isle -- it'd be nice to have some well drawn and well thought out adventure ideas -- maybe something else. In the next few days I may even submit Monkey Ise as incomplete just to see if anyone has any ideas. If they don't, I can still grind away and finish it myself.
Monkey Ilse Basic Fantasy Adventure Module (Draft)
Re: Monkey Ilse Basic Fantasy Adventure Module (Draft)
I like what I have seen so far. I think a couple of pics would help greatly... even if they are just generic jungle pics or animal pics. Perhaps I will do a couple of google searches for some 'old' (copyright free stuff) to assist.
http://upload.wikimedia.org/wikipedia/c ... rawing.jpg
http://faculty.cns.uni.edu/%7Erothm/gorilla2.jpg
http://homepage.mac.com/wildlifeweb/pri ... _free.html
a few for now.
http://upload.wikimedia.org/wikipedia/c ... rawing.jpg
http://faculty.cns.uni.edu/%7Erothm/gorilla2.jpg
http://homepage.mac.com/wildlifeweb/pri ... _free.html
a few for now.
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Re: Monkey Ilse Basic Fantasy Adventure Module (Draft)
I've learned that I can get assistance much faster if I "seed" my requests; for instance, I once tried to get a collaborative dungeon going, with the idea that others would submit maps. No way. But then later I tried again with a map, and voila, help was offered from many quarters.
Uploading a new module and asking for help with it works pretty well, but sometimes is slow getting a response because they have to download it to read it. Creating an adventure piecemeal works much better with respect to getting others to help; you post a map and a room or two, and off they go!
Uploading a new module and asking for help with it works pretty well, but sometimes is slow getting a response because they have to download it to read it. Creating an adventure piecemeal works much better with respect to getting others to help; you post a map and a room or two, and off they go!
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