I love the old Mystara setting, but most of my "knowledge" of it was from the pre-Gazetteer era. A couple good maps and a couple pages in X1 (and I think the Expert Set) was all I needed.borgar wrote: ↑Fri Aug 07, 2020 4:09 am I like gazetteers and really fell in love with the D&D Mystara gazetteers when they came out (I have all of them). However, on closer analysis I think I like to read them as literature (I like world building stuff) and for inspiration (be it characters, locations, plots or cultures).
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On a related note I also have some of the same feeling with the newer 5E adventures. I have bought some of the newer adventure books but I suspect I will never run them. They are just way to large for me to manage. I highly prefer the shorter (which are still not necessarily that short) adventures where I can actually manage to remember most characters and locations during play.
I still like setting books, but find they're only useful for maps and evocative NPC descriptions.
As for 5e adventures... yeah, have a few of those as well. They're beautiful books, with excellent production quality and art. But I ran into the same thing, I couldn't make use of them. It's not that they're too long, it's that the content is just kinda bland. The sole exception is The Curse of Strahd... that's a really well done adventure.
For an adventure book to be truly good it should be dirt cheap so you don't feel about marking it up with your notes, hp deductions, etc.
