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Fantasy Grounds 2 ruleset for BFRPG?
Posted: Mon Apr 06, 2009 7:07 pm
by grider
Has anyone already made a BFRPG ruleset for Fantasy Grounds 2?
Re: Fantasy Grounds 2 ruleset for BFRPG?
Posted: Wed Apr 29, 2009 7:38 pm
by Nazim
Apparently not. I'd post the question around DF and K&K (or you might have already), it should be easy to tweak an OD&D, BECMI, or even an AD&D ruleset. Mostly deleting, come to think of it.
Re: Fantasy Grounds 2 ruleset for BFRPG?
Posted: Wed Apr 29, 2009 8:19 pm
by Hywaywolf
I think someone has been working on a LL ruleset for FG2. Myabe they would let someone piggy back on their work so far
Re: Fantasy Grounds 2 ruleset for BFRPG?
Posted: Wed Apr 29, 2009 9:21 pm
by grider
We'll see...
I permission from Solo to work on it and distribute what I come up with. I am going through several Rule Sets now to see which to use as a template. I know I want a combat tracker that works and a few other things.
So, we'll see how it goes...I am delving into the documentation and getting an environment set up to work in.
Re: Fantasy Grounds 2 ruleset for BFRPG?
Posted: Sat Jun 18, 2011 6:04 am
by Mediaicon
Has anyone made any progress on this yet. Very interested, as I find Basic Fantasy an easy quick ruleset to ues, and would love to use it with some of my friends who are a little more distant.
Mediaicon
Re: Fantasy Grounds 2 ruleset for BFRPG?
Posted: Sat Jun 18, 2011 6:39 am
by Omegastick
I don't know about Fantasy Grounds, but I'm slowly building up a Maptool framework. It's almost entirely combat based, though, at the moment.
Re: Fantasy Grounds 2 ruleset for BFRPG?
Posted: Mon Jun 20, 2011 2:59 pm
by Mediaicon
Interesting. How do you find using this set for it? does it translate well. I like the speed and scalablility of BFRPG.
Mediaicon