Two weapon fighting
Re: Two weapon fighting
This is my current choice for two-weapon fighting for my games;
A player (or monster) wielding a one handed melee weapon in each hand is allowed to attack with the offhand weapon if they miss with their primary weapon. Damage from the offhand attack is scored normally based on the offhand weapon.
Which is very similar to MedievalMan's, except I don't penalize the 2nd attack (if/when it occurs).
A player (or monster) wielding a one handed melee weapon in each hand is allowed to attack with the offhand weapon if they miss with their primary weapon. Damage from the offhand attack is scored normally based on the offhand weapon.
Which is very similar to MedievalMan's, except I don't penalize the 2nd attack (if/when it occurs).
Re: Two weapon fighting
When it comes to two-weapon fighting... no one way really seems right. I am always flip-flopping on this one.
Is it really the end, not some crazy dream?
Find Me:
https://mewe.com/i/robertsmoot
See my shirt designs:
https://www.teepublic.com/user/smoot-life
Find Me:
https://mewe.com/i/robertsmoot
See my shirt designs:
https://www.teepublic.com/user/smoot-life
Re: Two weapon fighting
I just think however you handle it, it should feel like a two weapon attack, not just a better one weapon attack.
- shadowmane
- Posts: 329
- Joined: Sat Jun 30, 2012 2:25 pm
- Location: Salisbury, North Carolina
Re: Two weapon fighting
Well, considering a trained fighter's weak side will still be weaker than his strong side, there should at least be a -1 penalty to the damage (possibly even more) given that the weak side is... well... weaker.
Re: Two weapon fighting
I agree with that, but I see the requirement that the off hand weapon be a smaller weapon (less damage) than the prime hand takes care of the off hand being weaker. Give the penalty to the attack, but let a hit be a hit and the damage be normal for the weapon in use.shadowmane wrote:Well, considering a trained fighter's weak side will still be weaker than his strong side, there should at least be a -1 penalty to the damage (possibly even more) given that the weak side is... well... weaker.
- Solomoriah
- Site Admin
- Posts: 8834
- Joined: Thu Nov 13, 2008 8:15 pm
- Location: LaBelle, Missouri
- Contact:
Re: Two weapon fighting
The mechanic I use was invented by Gary; that makes it good enough for me.
My personal site: www.gonnerman.org
Re: Two weapon fighting
which one do you use?Solomoriah wrote:The mechanic I use was invented by Gary; that makes it good enough for me.
- Solomoriah
- Site Admin
- Posts: 8834
- Joined: Thu Nov 13, 2008 8:15 pm
- Location: LaBelle, Missouri
- Contact:
Re: Two weapon fighting
The one in Combat Options. (i.e. the one I wrote.)
My personal site: www.gonnerman.org
Re: Two weapon fighting
Thats the one I would like if I was playing at higher levels and I wanted to wade through some pesky goblins. At first level its really not very useful unless you like whiffing a lot.Solomoriah wrote:The one in Combat Options. (i.e. the one I wrote.)
Re: Two weapon fighting
If that was true you would be playing AD&D 1st ed and not BFRPG.Solomoriah wrote:The mechanic I use was invented by Gary; that makes it good enough for me.
Last edited by Ogre on Sun Aug 26, 2012 10:04 pm, edited 1 time in total.
Who is online
Users browsing this forum: No registered users and 11 guests
