Description of E6 and link to the E6 PDF:
http://esix.pbwiki.com/f/E6v041.pdfIn E6, the stats of an average person are the stats of a 1st-level commoner. Like their medieval counterparts, this person has never travelled more than a mile from their home. Imagine a 6th-level Wizard
or 6th-level Fighter from the commoner’s perspective. The wizard could kill everyone in your village with a few words. The fighter could duel with ten armed guards in a row and kill every one of them. If you spot a manticore, everyone you know is in terrible, terrible danger. Against such a creature, the wizard or fighter
may be your only hope. E6 recognizes that 6th level characters are mortal, while providing a context where they are epic heroes.
How can this be best achieved in BFRPG? I was thinking capping PCs' HP at a certain level, but still allowing other abilities to progress. That way, they would be capable of heroic feats, but would not be invincible. Ideas?
