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Monster Saves
Posted: Sun Mar 28, 2021 10:59 pm
by loup_garou_gras
Apologies if this has been asked, but I was wondering how you all handle the saves for the improved versions of humanoid monsters. For instance the Orc or Goblin warriors, Chieftains etc. all have higher HD than their base counterparts. Do their saving throws improve or do the retain the base 1st level Fighter save because "they are a just a Kobold". Also, do the spellcasting versions (Shamans and Witches/Warlocks) save as spellcaster or fighter? Thanks for any clarification.
Re: Monster Saves
Posted: Mon Mar 29, 2021 6:36 am
by Seven
An Orc saves as a Fighter 1, so an Orc Chieftain should save as a Fighter 4.
Re: Monster Saves
Posted: Mon Mar 29, 2021 9:02 am
by Dimirag
Monsters' saves are based on their HD number, so, if you increase theyr HD their saves may increase as a result.
Normally monsters saves as Fighters, but if a monster resembles more to other class you can rule it as saving as that class
Re: Monster Saves
Posted: Mon Mar 29, 2021 10:48 am
by Seven
An Orc Shaman with HD3 would save as a Cleric 3.
Re: Monster Saves
Posted: Mon Mar 29, 2021 8:28 pm
by loup_garou_gras
Thank you for the replies!