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Prepping for Morgansfort is a Blast

Posted: Sat Feb 06, 2021 2:21 pm
by elmarcotote123
I'm currently running a hodgepodge/BFRPG conversion of The Lost Mines of Phandelver and taking advantage of the fact that prepping for that only takes about a couple of hours I started planning out my next sandbox campaign and hoo boy.

Imagine me, stumbling about the forum and seeing a fully developed Brymassen/Chaotic Caves Town location PDF, damn I love this forum.

Any tips for someone who will run a mish mash of Chaotic Caves/Morgansfort with a dash of a grimdark tone? (Goblins are former halflings/most monstrous humanoids are just turned humans/little to no undead instead replaced with infected people). I was considering focusing the Old Fortress with a Lizardfolk Tribe hanging around and using it as a base of operations, perhaps add an event or two that involves protecting the Fort/Village from a siege made by X tribe of monsters once the players cover Y amount of ground.