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Ring of spell storing - charges

Posted: Thu Dec 03, 2020 12:09 pm
by Artanisace
Hi guys! How many charges have a ring of spell storing for each spell? Is not written on the rules and I was wondering if it works like a wand (2d10 if found on treasure hoard), or is actually lower number... thanks! :)

Re: Ring of spell storing - charges

Posted: Thu Dec 03, 2020 2:13 pm
by Dimirag
It does not use charges, instead it has a specific amount of spells (determines by a roll on the first table), for ex: if you roll an 89 the ring has 5 spells, then you roll to know what level each spell is:

1st: 35 -> 2nd level
2nd: 44 -> 2nd level
3rd: 47 -> 2nd level
4th: 16 -> 1st level
5th: 98 -> 6th level

Then you roll to see what are the spell stored on the corresponding spell tables...

Re: Ring of spell storing - charges

Posted: Thu Dec 03, 2020 6:02 pm
by Artanisace
But in the rulebook it says that it can be completely discharged, or half charged... so is like 1 charge per spell?

Re: Ring of spell storing - charges

Posted: Thu Dec 03, 2020 6:48 pm
by Dimirag
Again, no charges, just spells.
That part correspond to the rings found as treasure, it can be found empty, fully or partially charged, with "charged" referring to the existence of spell stored, the above ring for ex, could be found having from 5 (fully charged) to 0 (discharged) spell stored.

Re: Ring of spell storing - charges

Posted: Thu Dec 03, 2020 9:06 pm
by Solomoriah
It is kind of like one charge per spell. If a ring of spell storing has three spells, Light, Fireball, and Teleport for example, each spell can be cast just once. Each spell can be recharged simply by casting the relevant spell into the ring to replace the discharged spell.

Re: Ring of spell storing - charges

Posted: Fri Dec 04, 2020 3:20 am
by Artanisace
Clear. Thank you all! :)