Ring of spell storing - charges

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Artanisace
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Ring of spell storing - charges

Post Thu Dec 03, 2020 12:09 pm

Hi guys! How many charges have a ring of spell storing for each spell? Is not written on the rules and I was wondering if it works like a wand (2d10 if found on treasure hoard), or is actually lower number... thanks! :)
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Dimirag
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Re: Ring of spell storing - charges

Post Thu Dec 03, 2020 2:13 pm

It does not use charges, instead it has a specific amount of spells (determines by a roll on the first table), for ex: if you roll an 89 the ring has 5 spells, then you roll to know what level each spell is:

1st: 35 -> 2nd level
2nd: 44 -> 2nd level
3rd: 47 -> 2nd level
4th: 16 -> 1st level
5th: 98 -> 6th level

Then you roll to see what are the spell stored on the corresponding spell tables...
Sorry for any misspelling or writing error, I am not a native English speaker
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Artanisace
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Re: Ring of spell storing - charges

Post Thu Dec 03, 2020 6:02 pm

But in the rulebook it says that it can be completely discharged, or half charged... so is like 1 charge per spell?
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Dimirag
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Re: Ring of spell storing - charges

Post Thu Dec 03, 2020 6:48 pm

Again, no charges, just spells.
That part correspond to the rings found as treasure, it can be found empty, fully or partially charged, with "charged" referring to the existence of spell stored, the above ring for ex, could be found having from 5 (fully charged) to 0 (discharged) spell stored.
Sorry for any misspelling or writing error, I am not a native English speaker
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Solomoriah
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Re: Ring of spell storing - charges

Post Thu Dec 03, 2020 9:06 pm

It is kind of like one charge per spell. If a ring of spell storing has three spells, Light, Fireball, and Teleport for example, each spell can be cast just once. Each spell can be recharged simply by casting the relevant spell into the ring to replace the discharged spell.
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Artanisace
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Re: Ring of spell storing - charges

Post Fri Dec 04, 2020 3:20 am

Clear. Thank you all! :)
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