Complete overhaul? A lot of this is just swapping out parts that are compatible with the same engine, to see how far we can take it without the whole thing flying apart. See, they drilled this transmission to fit the block! Crank up the nitro, hit the afterburner, and play the F Major!SmootRK wrote:I will just stand by my comment that there are much easier ways to make these options available and viable for a game than a complete overhaul of the game itself. Unified mechanics may seem logical or elegant, but I have found over time that the quirks of not-so-perfectly fit together mechanics do not detract, but rather add to the experience of the game.
I love having loads of options for players and their characters... which is why I have produced several supplements to explore such things. In the end, all my supplemental materials are designed to fit into the core rules with little or no modification of the rules themselves.
Sometimes, it's just fun to tinker. Take the basic game, see what else you tweak, and see if it plays. It might not play the same, but if the result is playable, and fits what you want to do, more power to you.
