Words to Live (and Play) By
Posted: Fri Oct 30, 2020 8:10 am
I was looking through an old copy of the 1st Edition AD&D Dungeon Master's Guide and came upon this Epilogue written by Gary Gygax:
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It is the spirit of the game, not the letter of the rules, which is important. Never hold to the letter written, or allow some barracks room lawyer to force quotations from the rule book upon you, if it goes against the obvious intent of the game. As you hew the line with respect to conformity to major systems and uniformity of play in general, also be certain the game is mastered by you and not by your players. Within the broad parameters given in the Advanced Dungeons & Dragons volumes, you are creator and final arbiter. By ordering things as they should be, the game as a whole first, your campaign next, and your participants thereafter, you will be playing Advanced Dungeons & Dragons as it was meant to be. May you find as much pleasure in doing so as the rest of us do!
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I'm sure as a kid I never paid any attention to these words...they were obvious to our style of play "back in the day". But they're superb guidance for the adults playing the editions of D&D and associated games that would follow. And obviously, I think the stuff produced by the Basic Fantasy Project are pretty consistent with Gary's advice.
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It is the spirit of the game, not the letter of the rules, which is important. Never hold to the letter written, or allow some barracks room lawyer to force quotations from the rule book upon you, if it goes against the obvious intent of the game. As you hew the line with respect to conformity to major systems and uniformity of play in general, also be certain the game is mastered by you and not by your players. Within the broad parameters given in the Advanced Dungeons & Dragons volumes, you are creator and final arbiter. By ordering things as they should be, the game as a whole first, your campaign next, and your participants thereafter, you will be playing Advanced Dungeons & Dragons as it was meant to be. May you find as much pleasure in doing so as the rest of us do!
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I'm sure as a kid I never paid any attention to these words...they were obvious to our style of play "back in the day". But they're superb guidance for the adults playing the editions of D&D and associated games that would follow. And obviously, I think the stuff produced by the Basic Fantasy Project are pretty consistent with Gary's advice.