3 sessions into my first solo play of BFRPG. It's...been...Interesting?
Posted: Thu Oct 08, 2020 5:47 pm
Hello fellow roleplayers
I finally got organized and decided to start my first solo campaign using BFRPG along with Mythic GM Emulator and Black Streams solo heroes as a combat rules overlay(recently changed to a more simplified oracle (yes,and,but,no) after GME was trying to get me killed. Long story). I'm doing this as kind of a one shot and making up the adventure on the fly by using random tables and event generators so that way I don't know what is coming. It's has turned alittle bit into an interactive journal type campaign but it has made for hours of fun. I have an idea as to where I want the story to end up and avoiding railroading the campaign and it has turned out really well.
The reason I ditched GME was due to with the chaos factor still being in a fairly neutral state I was running into NPC's wanting to be hostile from the get go (sure I blame GME but we all know it was due to the questions I asked). Luckily stat checks and combat wise the dice rolls have been nicely in my favor at the cost a few guards who wouldn't yield (believe me they were warned). It's mostly been a fairly straight forward adventure. My character was asked to go to a city to help retrieve a stolen relic. Run of the mill kind of stuff. I've managed to run into a small group of NPC's at the local tavern that are also there looking into the events.
Next session I'm planning on making my way to the dungeon to retrieve the relic and close the story arc (which will in turn open the door to the next arc if my team of adventurers survive the final conflict).
I'd like to know if anybody else has had any success with playing BFRPG solo and how it went? Did you make up your own adventure or play one of the modules?
I finally got organized and decided to start my first solo campaign using BFRPG along with Mythic GM Emulator and Black Streams solo heroes as a combat rules overlay(recently changed to a more simplified oracle (yes,and,but,no) after GME was trying to get me killed. Long story). I'm doing this as kind of a one shot and making up the adventure on the fly by using random tables and event generators so that way I don't know what is coming. It's has turned alittle bit into an interactive journal type campaign but it has made for hours of fun. I have an idea as to where I want the story to end up and avoiding railroading the campaign and it has turned out really well.
The reason I ditched GME was due to with the chaos factor still being in a fairly neutral state I was running into NPC's wanting to be hostile from the get go (sure I blame GME but we all know it was due to the questions I asked). Luckily stat checks and combat wise the dice rolls have been nicely in my favor at the cost a few guards who wouldn't yield (believe me they were warned). It's mostly been a fairly straight forward adventure. My character was asked to go to a city to help retrieve a stolen relic. Run of the mill kind of stuff. I've managed to run into a small group of NPC's at the local tavern that are also there looking into the events.
Next session I'm planning on making my way to the dungeon to retrieve the relic and close the story arc (which will in turn open the door to the next arc if my team of adventurers survive the final conflict).
I'd like to know if anybody else has had any success with playing BFRPG solo and how it went? Did you make up your own adventure or play one of the modules?