Revisiting Dungeons
Posted: Sat Apr 18, 2020 5:10 pm
Hi all
This is my first post although I have been digging around on the downloads page and flipping through posts for a while.
I had a question regarding how people handle the “effects” of leaving a dungeon for a rest.
From reading various posts, it seems that it’s expected that the adventuring party will return back to town to recuperate after an encounter.
When you’re running games, does the module run unaltered when the adventurers come back? Or would the dungeon monsters be on alert? Would they have set traps right or gathered reinforcements?
For example, I am running “Gold in the hills” from AA1. The players have just cleared the goblins from the mine, with the help of the automaton. A bit bruised they have decided to go and try to heal up a bit.
When they return, would the remaining goblins be unaware of there presence and still be resting in the Lair. Or would they be on alert and be waiting in the mines? Will they have triggered the pit trap? Or some other option?
As written, having nothing happen makes the dungeons seem static, as if the monsters wouldn't notice some of their number missing, their traps disarmed and their guards dead.
I’m curious as how other GMs would treat this or similar circumstances.
This is my first post although I have been digging around on the downloads page and flipping through posts for a while.
I had a question regarding how people handle the “effects” of leaving a dungeon for a rest.
From reading various posts, it seems that it’s expected that the adventuring party will return back to town to recuperate after an encounter.
When you’re running games, does the module run unaltered when the adventurers come back? Or would the dungeon monsters be on alert? Would they have set traps right or gathered reinforcements?
For example, I am running “Gold in the hills” from AA1. The players have just cleared the goblins from the mine, with the help of the automaton. A bit bruised they have decided to go and try to heal up a bit.
When they return, would the remaining goblins be unaware of there presence and still be resting in the Lair. Or would they be on alert and be waiting in the mines? Will they have triggered the pit trap? Or some other option?
As written, having nothing happen makes the dungeons seem static, as if the monsters wouldn't notice some of their number missing, their traps disarmed and their guards dead.
I’m curious as how other GMs would treat this or similar circumstances.