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Re: Fantasy Grounds Extension
Posted: Mon Jun 29, 2020 4:09 pm
by feganegg
Quick update. I've a working character sheet, the first 2 chapters done and am in the process of copying in all the spells. Its a slower process than I thought but should have a rough beta version in the next week or so (excluding monsters). After that I can improve the formatting add some more automation, get all the monster in and get it working a little better. Its turning out to be a real labour of love but should hopefully be worth it when i'm done.
Re: Fantasy Grounds Extension
Posted: Sun Jul 12, 2020 12:43 am
by monkeywork
Any update at all?
Re: Fantasy Grounds Extension
Posted: Mon Jul 13, 2020 11:08 am
by feganegg
Slightly stalled again, work has went crazy. Thanks for the nudge, i'm heading away for a couple of days later in the week which will give me a chance to get things finished and uploaded
Re: Fantasy Grounds Extension
Posted: Tue Jul 21, 2020 1:50 pm
by feganegg
I was just doing a quick tutorial video to upload this but as soon as I exported it as a module the race part stopped working so i'm going to have to get that fixed before I can upload it.
Sorry
Re: Fantasy Grounds Extension
Posted: Sat Aug 15, 2020 9:47 am
by Skarphedin
I'd be very excited about news on this project, too!
Re: Fantasy Grounds Extension
Posted: Mon Aug 24, 2020 1:02 pm
by feganegg
Hello all, sorry for the delay on this. As usual life got in the way.
I hit a snag and kinda lost heart but i'm back at it now.
Here is a working copy of what i've done so far. Its still very much in test mode but it should hopefully work. The thing i'm having issues with at the moment is the races but I'm chatting with Damned from morecore to get it rectified.
Theoretically you just add morecore then add the extension and module and then load. This will get much better in time and as soon as i've got the races sorted i'll do a video.
https://drive.google.com/drive/folders/ ... sp=sharing
I haven't tested it on unity yet.