Re: Morgansfort for beginners
Posted: Tue Mar 03, 2020 12:02 pm
Yeah, you really can't beat that pricing, which is why I've ordered all of the Basic Fantasy books available on Amazon along with Chris's "The Role-Playing Game Primer: and Old-School Playbook" (very good by the way); all of which was about $60 delivered. My brother-in-law, who is one of my players, has also purchased several of the books.
Its enough material for years worth of play. I'm hoping, in the future, that I can meaningfully add to the available material.
They arrived last Monday and I'm enjoying them immensely.
Another thing I've done, with the PDFs, is print out the entire core rulebook, hole punched the pages and mounted groups of them in report covers like these: https://www.staples.com/Oxford-Clear-Fr ... uct_591586
The report covers, which I just happened to have a box of, are broken down as follows:
Available to everyone during play:
1. Front Cover through the end of Section 2 which contains races, classes, character creation and equipment.
2. Section 3: Spells
3. Section 4: The Adventure and Section 5: The Encounter
Available only to me, the GM, during play:
4. Section 6: Monsters
5. Section 7: Treasure
6. Section 8: GM Information and OGL.
This makes it very quick to find the right reference material when you do need to look something up at the table. And it doesn't need to be me doing the looking unless its in one of the GM's references.
Also, when I'm running an adventure/dungeon, I print out the map(s) and room/area descriptions so I can write on them, which makes it easy to know what has been encountered and what has not from session to session, without marking up any of the purchased books. I found this suggestion somewhere else on these forums.
Its enough material for years worth of play. I'm hoping, in the future, that I can meaningfully add to the available material.
They arrived last Monday and I'm enjoying them immensely.
Another thing I've done, with the PDFs, is print out the entire core rulebook, hole punched the pages and mounted groups of them in report covers like these: https://www.staples.com/Oxford-Clear-Fr ... uct_591586
The report covers, which I just happened to have a box of, are broken down as follows:
Available to everyone during play:
1. Front Cover through the end of Section 2 which contains races, classes, character creation and equipment.
2. Section 3: Spells
3. Section 4: The Adventure and Section 5: The Encounter
Available only to me, the GM, during play:
4. Section 6: Monsters
5. Section 7: Treasure
6. Section 8: GM Information and OGL.
This makes it very quick to find the right reference material when you do need to look something up at the table. And it doesn't need to be me doing the looking unless its in one of the GM's references.
Also, when I'm running an adventure/dungeon, I print out the map(s) and room/area descriptions so I can write on them, which makes it easy to know what has been encountered and what has not from session to session, without marking up any of the purchased books. I found this suggestion somewhere else on these forums.