Mapping software for modules

General topics, including off-topic discussion, goes here.
User avatar
Mark Corder
Posts: 13
Joined: Mon Jan 20, 2020 9:32 pm
Location: Hot Springs, Arkansas
Contact:

Re: Mapping software for modules

Post by Mark Corder »

orobouros wrote: Tue Apr 07, 2020 11:18 am I've actually found inkscape to work surprisingly well for hex maps. It's a vector editing program so everything looks crisp at all scales.
I love Inkscape and use it for the basic outlines, contours, rivers, etc. on larger maps - and that way I can "zoom in" on just a section of it to create a more detailed map while still keeping the right size and proportions to these features. But can I ask how you use it to make hex maps? Do you make a hex-grid first and then fill it?
User avatar
teluria
Posts: 120
Joined: Sun Jan 15, 2012 2:25 pm
Location: Iowa

Re: Mapping software for modules

Post by teluria »

Cartographers Guild has a comprehensive list of tools here:
https://www.cartographersguild.com/show ... php?t=1407

I'm a big fan of Inkarnate for overland maps, and Dungeon Painter Studio for dungeons.
Plagiarism is the sincerest form of Appreciation
User avatar
orobouros
Posts: 200
Joined: Mon Dec 05, 2016 11:09 pm
Contact:

Re: Mapping software for modules

Post by orobouros »

Sorry the very delayed response. In Inkscape, I use a triangular grid, with hexes centered around the center of one vertex. Then I double the grid sizing and have object centers snap to points, so that keeps my hexes on the right points. This allows both horizontal and vertical hex arrangement.
Post Reply

Who is online

Users browsing this forum: No registered users and 61 guests